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Downloads Home » Multiplayer Scenarios » Minotaur Battle Xtreme

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Minotaur Battle Xtreme

Author File Description
Wolfenheim
File Details
# of Players: 8
Version: AoM: The Titans
This is Minotaur battle Xtreme. It has more triggers, eyecandy and is in english unlike the other one. The map is shaped like a square donut. Instead of Titans, there are powerful serpents in the pits.
RULES:
Each player gets five minotaurs and they regenerate when they die. You have to knock the other players' minotaurs off the cliff or if you wish, you could just fight it out. After five minutes, regeneration stops and you have to fight to the death.
You can be any god, have whatever teams, and you can have less than 8 players if you want to.
THERE IS A FEATURE I ADDED THAT ALLOWS YOU TO BOOT COMPUTER PLAYERS. INFORMATION IS IN THE README.

I do not take the credit for the idea of Minotaur Battle, but I did create this map from scratch and did all the triggerwork myself.
AuthorReviews   ( All | Comments Only | Reviews Only )
gummyWorm
Rating
3.0
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Playability: 1
The game isn't nearly as fun as in the original Minotaur battle. You don't have unlimited heath. This destroys the fun part of knocking people off in the original Minotaur Battle. Also, after the spawning period is basically the only fun part, right? Well, after spawning stops, the game lasts about 15 more seconds and then it's over. Needs some work on the concept.

Balance: 2
Players could simply hide in a corner for the entire spawning period and all. Because of low HPs, their enemies would be weakened. Not surprisingly, this is not really that fun to have happen to you.

Creativity: 3
You added som fresh new creative points to Minotaur battle. For example, eyecandy, doughnut shape, spawning period, etc. Regardless, this is still a remake of another scenario and as such it can't get overly high creativity scores.

Map Design: 5
This is the major improvement over the other Minotaur Battle. This one actually has some eyecandy to it. You can see all kinds of eyecandy, and I ran into little lag. Excellent job with the eyecandy!

Story/Instructions: 4
You know what to do (instructions) at all times. It's a pretty clear goal in the game. The only thing that kept this from a 5 was the absense of a story of some sort.

Additional Comments:
As I am getting into the habit of, I always include some highs and lows of the scenario here. Things you should improve on are:

- "Fun Factor"
- Checking for imbalances

Things you did well:

- Eyecandy
- Instructions

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Rating
3.0
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:185
Favorites: [Who?]0
Size:42.79 KB
Added:05/17/05
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