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Downloads Home » Single Player Scenarios » Land of Shadow (DEMO)

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Land of Shadow (DEMO)

Author File Description
Tinus
File Details
Version: AoM: The Titans
This is a demo of my upcoming scenario. There isn't much to do, only a nice cinematic that can be aborted and a little playable. I won't reveal to much! I will keep working until its perfect!

Story:
A great city now lies in ruin.. The survivors migrated to other cities and started to build up their lives.. However, not everyone was thinking to migrate and start again. Forsyte, however, thought of exploring the land of shadow.. Dangerous and still challenging for him. After a short while he arrived at the forest and entered. He found out that there where a lot of people lost and he eventually met Oysseus(Wich you won't encounter in the demo:P). They met and forsyte wanted to leave again, To hunt for the demons! There he was followed by two guards of the great city of Liündam. Trying to make him change his mind... And here it really continues..

Update changes:
1.0 Original
1.1 You can't walk through the tunnel anymore when the boss fight is going on. And god powers have been removed!
1.2 Demon Village has been renamed to Shade Village. Extras added to Shade Village. Map Enlarged. Background Sounds.
1.3 Grammar fixed (working on the rest)
1.4 Spotlight Added. Objectives Added. More to do in shade village ( A quest).
1.5 Full Demo Version! Ends with the "shade" Cinematic!
1.6 Little bugs fixed
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Tinus
File Author
1 more thing to. I'm going to keep working at it until its perfect!
TrituateX 7.66mb:0
Tinus
File Author
Thats because of the music files :P

Here is a link you should visit: http://gamingextremes.us/zionforums/index.php?showtopic=28

Its about my scenario! It gets updated very soon!

[Edited on 06/14/05 @ 11:24 AM]

Tinus
File Author
c'mon people! It may be big But its a really good scenario!
Andrew of Sparta Awesome scneario so far... opening cinematics are great!, always on the edge of your seat never knowing when a demon will appear, grammer needs a little work but since your Dutch i understand, as of now i give it a 4.8
Tinus
File Author
c'mon people! I keep updating! SAy if you like it whatever! but please comment so i know if i need to correct things or if i continue.. because if you don't like it there is no need of continueing!
Glitch hey,

Its good yeh, I havn't played all of it...
Its a bit off timing in some places because shades pop up when your past them...
greyshark First, the bad points. Overall, it's looking to be a mediocre scenario. I completed it in less than 10 minutes and had covered quite a large part of the map by then, implying the actual scenario won't be very long. The quest on this demo wasn't original or fun, and I expect that the other quests will be the same.

Using the edge of the map gave away some of the atmosphere- I don't want to see the map ending. You could've made the map bigger and not used the edges, just covered them in forest.

Hopefully there will be a story for the actual scenario. From what I gathered, this man is part of a nomadic group and his group had started living near the forest the game is set in. He's heard rumours from the locals about the forest, and being foolhardy explores. Is that it? I don't think you've got a story in mind really (but I wouldn't mind seeing this idea used).

You say you've fixed the grammar, but I noticed a lot of spelling and grammar mistakes.

Now, the good points.

The battles were done well. I didn't expect a small platoon of shades to rise out the ground while I was fighting a 'boss'. Without that, the battle would have been standard.

The cinematic was done to a good standard. I particularly enjoyed seeing the archers' arrows fly up and the death scene, which was done well. Could be better though, because I found the camera looking straight down at the forest at the start of the cinematic not to be a good angle.

Well done in creating ambience, i.e. the background noises and the lighting.

The eyecandy was done to an above-average standard; I did like the look of the map (the cave was my favourite). However, the village was rather poorly done- manors were used without any creativity. The building on the waterfall was interesting, though.

I liked the way that the character kept talking about the situation (and it's probably necessary).

Overall, enjoyable.

[Edited on 06/19/05 @ 07:28 PM]

Andrew of Sparta just a demo so lay off a little
Tinus
File Author
And..
Your review is a bit to early and i say i truly forgot the following things:
The map is going to be bigger,
Like of 10/12 Quests are going to be in it,
and this is just a demo.
NOW its the full demo version. It ends whith the "shade" Cinematic.
Pages: [1] 2 » Last »

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Statistics
Downloads:278
Favorites: [Who?]0
Size:7.72 MB
Added:06/12/05
Updated:06/17/05
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