This is my first scenario for HeavenGames. I improved on the original file a bit, but that never entered public recognition. If you MUST know the improvements, they're all in the readme file.
This is a tactical scenario where the player must fend off five waves of enemy attackers, increasing in size and strength, from overrunning your hill fort. You have a small outpost along the beach where you will be attacked. This gives you a relatively effective defence in the initial stages.
There's nothing really fancy about it: it's kill or be killed, but do it with style.
Playability: 3
Argh.. I don't know what to say here..
Sorry.. I need to take a look again. Then i review again.. ok?
Balance: 2
It was hard, I tell you. I cannot fend off the last attack - It's just to hard.. But the first/second and third was not that much of a problem.. You should put more wait in the attacks.. Like 1 or 2 more minutes..
Creativity: 3
More a defend yourself scenario.. The rest is all fine. Only little strange because of the mirror towers.. And how you used teleport was a little bad.. Because the units are crapped then. And i took a look in the editor and i saw you could get resources by destroying ALL of the longships is a bad idea.. (You should let the cinematic start immidiately)
Map Design: 3
Most parts where blanc.. Only a little change between ice and snow.. not much difference. I find the way you create a scenario not bad but this one was good enough in design, to satisfy me, though.
Story/Instructions: 3
Just as I said. This is more a defend yourself scenario. It does not really have a that big storyline..
There was only 1 objective you had to do: defend the hill fort. And it is hard not to lose!
Additional Comments:
A mediocre scenario.. I still try to beat that last attack but it is still hard..
You other scenario, however. I quite like that one. :) Keep up the good work. I'm sure you get better!
Wizard 9000 File Author
Posted on 07/26/05 @ 07:55 PM
Thanks for the review!
Yes, it's hard, but I didn't know how tough to make it. I'll tone it down in the next version.
I can't seem to get units to unload from the longships. I might be able to if you give me tips how.
OK I'll remove the longship resources. Nice of you to find that out! :)
P.S. I'm glad you liked my other scenario. The next one should be coming out soon, x-fingers crossed-x
dwieeb (id: DWIEEB)
Posted on 08/30/05 @ 09:59 AM
Um...I kinda made Arkantos with 100 Attack and over 1000 HP and I still lost! I lost the first time so I decided to put a hero in! Sorry...