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All Out Battles demo

Author File Description
will 2 3 4 5 mo9
File Details
Style: Other
# of Scenarios: 3
Version: AoM: The Titans
my 1st demo with 3 out of 7 scenarios
the full version will shortly be available
on this site or the site mentioned in the game
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design1.0
Playability: 1
(There isn't much to say really, all I do is go and kill the enemy units that are on the default map terrain, it seems you spent a good 2-6 seconds on making this campaign. There are no triggers, just a bunch of unbalanced fighting, my side would win no matter what...)

Balance: 1
(There are many units just placed randomly on the maps, it's very unbalanced, my people win all to easily, I get four Arkantos Gods on the first scenario and I can win to easily, that's the same kind of thing that happens in all of the scenarios, they are all just completely unbalanced.)

Creativity: 1
(All the map design you have here is just the default map, you don't put trees, water, buildings, or anything, just a bunch of units with no reason just go fighting eachother, there is no story, no triggers, no goals just people killing eachother, I don't see how you can get this into a campaign, it wouldn't advance to the next scenario, meaning you would have to play through the editor, or scenario loader.)

Map Design: 1
(As said before it's just the default map design, just a bunch of default grass a, with default hills, default everything, the only things on the map are the units you just randomly put there with no story, there are like 7-10 amanras on the map standing next to eachother. I don't see any point to continue this campaign unless you are going to improve the map design so it's not the default map design anymore.)

Story/Instructions: 1
(There was no story or instructions, except going around for no reason and attacking some people standing around. Why don't you try to learn some more stuff about designing before making a campaign, or make a scenario before you make a campaign. But just please fix this campaign before you finish it.)

Additional Comments: What the heck is this thing? Whats the story? Is there a story? Please fix up this campaign and I might review it better..
wakain for such a bad review(and possibly campaign) it still has a high dl-number.
Paperfriend I am actually downloading it to see how bad it is.
EDIT: This is actually worth a review.

[Edited on 08/22/05 @ 03:32 PM]

will 2 3 4 5 mo9
File Author
dont forget it is my first
CaveTown I've seen alot better first campaigns and scenarios...
Paperfriend I havent seen worse.
will 2 3 4 5 mo9
File Author
i think the full version is actully better i sent it in and it should be here soon.
will 2 3 4 5 mo9
File Author
any more comments?
Glitch There has been worse, and don't be un edged, the editor was designed to be easy to use, spend some time on things, practise a bit of drawing or something to emprove your designing skills, experiment and think up some new ideas, they don't even have to be too great...

Just make them new and people tend to like it, think up a story line or base it on a book or film and I can see you making a good campaign...

I might download it...

[Edited on 09/03/05 @ 04:19 PM]

Burning Soul THAT WAS THE MOST FUNNY (Funniest, whatever) THING I EVER SEEN!!! LOL!!!

-Do this
-I do this...
Lower the map elevation all the way, then raise it 5 clicks. That'll bring it flat plus be able to place water and cliffs.

Put some triggers!! The whole thing was pointless. I can't wait till your full version comes out, if it does...

Put some eyecandy at least for the battles, lol. There is one button you have to click to get to each of the placements. FOREST, CLIFF, AND TERRAIN.

Lol, anyway, good luck on your full version.

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Map Design1.0
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