>Your Krush is at the peak of effectiveness. No additional tips are required
Posted on 08/26/05 @ 05:17 AM
Here's a few things to work on.
Go to the deer before the aurochs.
The enemy base is always at the exact opposite end of the map to yours, with practise you can move your oracles perfectly and not have any die like that.
Make sure you send your vills to wood/gold as soon as you've clicked the prometheus icon, keep your food vill hunting.
In transition to classical, line up your three oracles next to one of his towers (build an extra one if he died), but don't get more than three, they aren't much good really and the resources you spent on the extra hero are better off being spent on other things. Aq villies from TC before you hit classical.
As soon as you hit classical, hit the valor power, send your free prom and oracles to attack the tower, aq proms towards the tower, then go back and build a counter barracks (timeshift when complete.)Then scout with one prom into his base to see his resource layout and deconstruct his temple.
When you're aq-ing turma, make sure the rally point is set somewhere just on the fringes of his base, you had them sitting doing nothing in your FB for too long. Try selecting all your counter rax and pressing ctrl+1, after that, just press 1 and then right click to set rally point to a new area.
Also, you got popped too much, so try to improve that.
Finally, against norse, murmillo are good, so after you've built your first counter rax, build a normal one and aq murmillo.
Posted on 08/26/05 @ 11:40 PM
yeah, i didnt DL the game, but those seem like great tips. I've done that a few times, with a strategy similar to that, only i usually use murmillo because turma are so horrible VS. buildings.