this is the full of my camp
i got some notes and have tried
to improve it however the first
3 scenarios are still there my f
favourite is the fourth scene
enjoy...
Playability: 2
I didn't really bother to test out all of the scxs because your first one didn't have triggers or objectives. And from what Cavetown said in his review, only a few missions can be won on both sides.
Balance: 1
First map, I don't blame you because my computer keeps on making me play as P2, but I think it doesn't matter. Neither side can win. Second map. That one didn't have any Arkantos gods, thank god. but only p1 can win.
Creativity: 1
I would have put this to 0 if i could. the maps are boring. there is absolutely no story to tell why any of this happened. and of course scx 2 only had 1 type of unit on both sides.
Map Design: 1
All the maps have are grass, grass and grass. Look at what Cavetown said. You didn't edit the terrain. You only put lots of units on each side and saved. then you put all of this stuff into a campaign and released.
Story/Instructions: 1
what story? do you have invisible objectives and triggers? I 'll go and snore at your campaign rudely. zzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Additional Comments: Your campaign is wasting up my space. I'm gonna delete your time wasting campaign.
Destroy After Reading.
[Edited on 07/20/14 @ 11:29 PM]
Gun head
Posted on 12/12/05 @ 09:30 AM
Another bad one is listed above your campaign, but it is a lot better than this!