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SF Map Pack 2

Author File Description
Kenjitus
File Details
# of Players: Varies
Version: AoM: The Titans
SF Map Pack 2
Created By the Six Flags Design Team
- Kenji
- Fluff

visit us at www.freewebs.com/six_flags

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Description:
This map pack features 10 different multiplayer scenarios. They can only be played on ESO (online) as they are not supported by AI for single player. All scenarios here were created by SF_Kenji and/or SF_Fluffstuff83.

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Requirements:
Age of Mythology
Age of Mythology: The Titans Expansion Pack
Winzip, Winrar or some other similar program

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Instructions:
Unzip/rar all the .scx files into your scenario folder. (usually located at C:\Documents and Settings\YourName\My Documents\My Games\Age of Mythology\Scenario)

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Includes:
Cavalry Blood
Cliff Jump
Greek Wars
Heist
Last Line
Elysian Fields
R4MP4G3
Temple Blood
Viking Towers

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Cavalry Blood

All players have a building at their base with some defences. Cavalry spawn next to that building. As you get kills the cavalry spawning there gets better. The map is filled with cliffs and well of urds so make use of them. When your building is destroyed you lose. In the center of the map is a snow pit, if you have at least 10 units in the pit you will get heroes at your base.

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Cliff Jump

At your base is a hill fort and some defences. Anubites, spawn at your base. Apart from the 4 bases the rest of the map is filled with small islands with enemy elks on them, they cannot hurt you. What you have to do is order your units to attack the elk so they will jump to the island. Keep doing this to move around the map. The aim is to destroy all enemy hill forts. If yours is destroyed you will lose. Anubite recharge is off. You are rewarded for kills with technologies and god powers.

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Elysian Fields

The entire map is divided into 3 separate areas. One of these 'areas' is the resource area. Here players can create villagers to get resources. Each team has their own separate area where they can collect resources without any distractions. In the center of the two team’s areas is a universal area that contains Gaia’s forest, dwarven gold mines, huntees and a respawning relic. However in this central area you are vunerable to enemy attack. Whether you chose to stay safe or play dangerously is up to you.

The other 2 areas are battlefields. On each one only one team can attack. The aim is to destroy the enemy’s defensive TCs before they can destroy yours. You have to manage your resources carefully. If you use too much of them on attack you may be crushed. If you use too much on defence you may never stand a chance of winning.

The map has been configured so that RM build orders and strategies will work (Despite starting with 3 TCs). All 3 of the areas are connected by sky passages.

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Greek Wars

IIn your base is a wonder that you must protect. Bases are separated but all connected by well of urds. On one side of the maps is a mythodea like area. Instead of the standard 1 old man, greek wars has 3. One selects heroes, one selects myth units and the other selects normal units. All units are greek, all players must be Greek and almost all Greek units feature here. Control the center of the arena to get bronze. A lightning storm and some defences protect your base. You are rewards for kills by advancing in age, god powers or respawning units

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Heist

At your base you have a mix of heroes, a temple and some tower defences. The aim is to get 5 relics in your temple. Relics spawn in the middle of the map and are protected by serpents. You get a mix of god powers and they will restock every 3 minutes. The map is a labyrinth with narrow passages and strategic points all around the map. As well as taking relics from the center, you can also steal relics from other players. Whenever you approach an enemy temple their relics will be ungarrisoned and you can take them. If your heroes die, they will respawn at your temple of the gods. You win when you have 5 relics in your temple. Each civilization starts with different units and gets different god powers.

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Last Line

A game where you get a limited amount of resources before each wave. You must all team together to defend a wonder that will be attacked by the enemy in each wave. If you survive all 12 waves the defenders win. Player 7 is the attacker. You can buy God powers for a price of gold.

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R4MP4G3 (Rampage for those of you who don't read 1337)

All players start with a citadel. All players have infinite resources. Building, researching and training is very fast. The map is plain grass with a boulder wall dividing it into 4. There is one catch; the map is tiny, very tiny. After 2 minutes the walls will disappear and the R4MP4G3 will begin.

This was really easy to make and good for a kick. It's not very technical or anything.

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Temple Blood

All players start with 6 temples in their base and has one myth unit enabled (depending on your major god). The aim is to destroy all of the enemy's temples while protecting your own. You are rewarded for kills with units and god powers. In the center are two healing springs. Control them to get... healing. This is based on Castle Blood/Fort Blood from AoK/SWGB

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Viking Towers

Move your Folstag through the map and find towers. Each tower has the name of a unit on it. Standing near one with Folstag will start a flow of units which are on the name of the tower. You can also purchase God Powers and some special units, as well as an attack bonus to all your units. You must destroy all the enemy Folstags to win.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
nottud Sound's good, Ill download it.

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Added:11/01/05
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