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Downloads Home » Campaigns » The Building of Kalle

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The Building of Kalle

Author File Description
Chaptermaste
File Details
Style: Role Playing Strategy
# of Scenarios: 6
Version: AoM: The Titans
This is only a demo so don't be too harsh there is room for improvemnt i just wanted to release my campaign in a demo before I had done too much of it to see what people thought of it please ignore any spelling mistakes as I am a bad speller. Also the first mission is a little boring but it helps with the second mission all the missions are labelled as mission 1, mission 2, mission 2 ending, and so on... .I have not worked out how to use the campaign creator so you will have to play this as scenarios .I have included a screen shot of the dwarf city in the demo.

The Campaign follows a captain called Henry who runs a Dwarf village. You start away from your village learning the teachings of a Dwarf instructer....

(update)
I have taken advice and made image jpeg so it is smaller.
AuthorReviews   ( All | Comments Only | Reviews Only )
Paperfriend
Rating
2.4
Breakdown
Playability4.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Playability: 4
Next to unreadable english the maze master was able to smash units on the hills were to couldn't escape and you didn't use the set obsure units trigger

Balance: 2
Very one-sided, to easy overall. Its fine if a scenario is easy but this was just boring. Its hard to balance things out but hero army vs myth army doesn't work.

Creativity: 2
You used quite a few triggers and you made this so I cant give you a 1 however there was nothing special. You did nothing to make your scenario look special.

Map Design: 2

Plain terrains, cave entrance's can be walked through at the sides, ugly buildings, you didn't have the feeling you were underground and threre were army's just standing still doing nothing.

Story/Instructios: 2

The story you have now is decent, yet linair. Events just fall straight out of sky and this is extra notable by very bad lines. Next to the lines not sounding right there is also the problem of the lines, that after close observation, seem to be the most horrible english I ever saw.

Additional comments:

You still have plenty of room for improvement. I suggest reading some guides and playing other people scenario's for inspiration. You already know your triggers and thats a good start. If your willing you will improve ;).

[Edited on 12/12/05 @ 02:10 PM]


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HGDL v0.8.0

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Rating
2.4
Breakdown
Playability4.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Statistics
Downloads:926
Favorites: [Who?]0
Size:3.50 MB
Added:12/03/05
Updated:12/07/05
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