Author |
File Description |
Archaeopterix |
Posted on 12/05/05 @ 06:57 AM
File Details |
Version: |
AoM |
This ZIP archive contains two high quality guides.
The City Guide explains how to create a realistic plan in a broad sense. The Town Center Guide on the contrary zooms in to the detailed town center.
The two guides combined provide a great source of knowledge unmissable to any Age of Mythology (or The Titans) scenario designer.
Suggestions through the forum. |
Pages: [1] 2 » Last » |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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Anastasoulis |
Posted on 12/07/05 @ 07:25 AM
Rating: 5
like the man says, it's got it all - including a kitchen sink and a coffee machine to enjoy your esspresso while building your AoM town.
Additional Comments:
A long time ago, I argued with Ancient Wings about this town design matter, arguing that the ancient Greeks and Egyptians to a point, followed the Hippodameian (Hippodamus=a greek guy considered the father of architecture) system. This design can be seen even today in North American cities, it's the market/governement square in the middle and the design of the city is a crisscross of perpendicular streets.
I suggest that we all DL his guide, cause it's great material and not only for AoM (hint, hint)
regards |
Bull3t AoM |
Posted on 12/07/05 @ 12:09 PM
Rating: 4.5
I like it, although I personally think that it would be better, and maybe easier to follow if you had done it in an AoM cinematic, but Microsoft Word is fine.
Additional Comments:
I'm not so keen on these type of cities ( buildings ontop of buildings ) simply because it doesn't really look that attractive if you are making it to be used by the Player.
But for cinematics it can make a small town look like a huge city.[Edited on 12/07/05 @ 12:10 PM]
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Nerbod |
Posted on 02/09/06 @ 10:05 AM
Rating: 5
A great guide, very usable and the tool to get rid of high unlikely villages. I will use it too, and i suggest evry editor does so
Additional Comments:
I don't have complaints, just a question to the maker: do you play the Elders Scrolls? Because on the official Elder Scrolls forum, there'sa moderator with the same name...
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vlaaming |
Posted on 03/27/06 @ 10:29 AM
it helped me much but its still taking much time to make a town.
good job
first i gave it a 4.5 but that isint enouf[Edited on 03/27/06 @ 10:32 AM]
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loki_1 |
Posted on 06/28/06 @ 09:55 AM
This was GREAT!
Additional Comments:
Good job this really helped me! |
PIT_king4 |
Posted on 07/17/06 @ 12:59 AM
Rating: 5
very good job. simple yet descriptive. i never even thought about the development of a city over many years when i am designing maps. very impressive method of making the city look crowded
Additional Comments: thank you very much for making this. it will be a lot of help for me in my map designing
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Neko Magi |
Posted on 09/09/06 @ 07:03 PM
Rating: 5
Very well thought out. With this guide, you can make very nice towns and cities. This guide not only teaches you how to make small towns and large cities, but it also helps you make little nomad villages, a small camp, and many other things. This is a very good guide and it's easy to follow.
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tyranius |
Posted on 09/20/06 @ 01:12 PM
Rating: 5
Great guide dude it really helped me thx
Additional Comments:
nothing to add |
turbofrog |
Posted on 01/07/07 @ 10:17 AM
Rating: 9999999
very clever!
are you a historian or summing.
you must of spent time working out the city stuff!
they should make you a orange (important person) in the scen design section
Additional Comments:so good
but the animation goes too fast!
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darklight1 |
Posted on 01/14/07 @ 03:47 PM
Rating: 4.5
PRETTY GOOD. EXCEPT YOU COULD EXPLAIN ABOUT MAKING THE MOTHER NATURE THING A LITTLE MORE. BUT OVERALL, I LOVED IT. THE DETAIL OF THE CITY WAS GREAT, THE TOWN LOOKED GREAT, AND THE SUGGESTIONS WERE AWESOME. THIS WILL PROBABLY HELP SO MANY PEOPLE MAKE SO MANY BEAUTIFUL SCENARIOS.
Additional Comments:
none. |
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