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@o@ Sword @o@

Author File Description
File Details
# of Players: 7 players 4 of them are playable.
Version: AoM: The Titans
First RPG. Just give me your opinion.*I was a little lazy on the levels.

-Extra cinematics triggerd by player one in the game.
-Choice of upgrades with your own stat points ( you get to choose what you want to lvl up)
Pages: « First « 1 [2]
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
ohh i thought you meant like modding i already know what moderates are.
nottud what if player 1 dies?
File Author
ya lose.I was going to put a respwn areas but i didnt know how to put repawning points when i was making this. I do now and i could edit this but i want to keep this orginal. @o@Elderly@o@ the second to last version the one im currently working on is on its way with better balance and features like a respawn system

[Edited on 03/10/06 @ 06:37 PM]

File Author
plz review, a good one this time.
nottud You could make it so it turns to player 2 if it dies and if player 2 dies it turns to player 3, etc.
nottud I'll do you a long review but could you rate my rising revenge RPG for me?

I desperately want a review on it!
Map Design3.0
This review will be based on the time I played it before I loaded this but the map seems identical so I'll go ahead!

Playability: 4
The maps was generally playable. It had a decent cinematic and so interesting gameplay fetures. The difficulty was fine but there could be a couple of things that might need patching up! When I played, I was the archer and the times when it was shooting extra arrows was a little random rather than on a timer! Which I thought made the game better. The game was packed with strategy on what stats to uppergrade too! I went for like unlimited range!

Balance: 5
The game was perfectly balanced with stats uppergrade choosing so you can make your character the way you want! This made it more fun because you weren't stuck to the same stats every game! The heros were about as good as each other with a nicely balance an interesting differences between them!

Creativity: 3
I thought that the map lacked in the map design area. The docks at the beginning were good but the paths were the same like on most of the map so it got a little boring. Secondly, th paths were just made using trees. Try also to make paths using water and cliffs!

Map Design: 3
The map design was decent but it needed doing up in some areas. The leveling up was on a timer rather than kills which ment that you didn't have to do anything to get better stats!
The second thing I noticed is that if you put both your men on an uppergrade then they both disappeared and you only got 1 uppergrade! You need to put that priority on that trigger higher or lower the timer on it!

Story/Instructions: 5
I thought that the story and instructions were sufficient enough. The cinematic made playing the game clear enough. It told you about the characters and it showed you were a skilled map maker! The instructions were easy anought to follow but there were times where we got slightly confused! But, you had fixed the confusion by adding arrows to show you where to go which is a very good idear!

Additional Comments:
Great job on the map! Would like to see future RPGs from you and good luck with designing!
File Author
Yes fnally a good review!,By the way All the stuff you wanted me to fix and new features are in the sequel to this one @o@Arrow@o@ which i belive is one below this scenario.

[Edited on 03/11/06 @ 04:04 PM]

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Map Design3.0
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