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Downloads Home » Campaigns » Legends of the Third Age: The Fellowship of the Ring

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Legends of the Third Age: The Fellowship of the Ring

Author File Description
File Details
Style: Mix
# of Scenarios: 12
Version: AoM: The Titans
*****PATCH NOW OUT!!!*****

Download here:




Check out the youtube trailer!



Winner of 'Best Campaign' January 2007
Winner of 'Best Modpack' January 2007


The Modders and Mappers of the Liquid Fire Studios: Legends of the Third Age Team Proudly Present....


For over 2 years, the Legends of the Third Age team have been working to re-create the first installment of Tolkien's classic Lord of the Rings trilogy in AoM. In this long-awaited campaign, the player follows the adventures of the nine members of the Fellowship in their quest to destroy the One Ring. The scenarios are made to the highest quality by some of the best designers in the community, and will lead the player from the sweeping rural hills of the Shire to the deepest depths of Moria to the wooded ruins of Amon Hen. Complex map design and amazing eye candy will keep gamers coming back simply to watch the brilliantly created cinematics. Even more fantastic is the completely original soundtrack created by a true genius at his craft. From Rivendell to Mordor, Legends of the Third Age: The Fellowship of the Ring brings Middle-Earth alive like never before.

Aside from the excellent scenarios, The Fellowship of the Ring boasts what may be the largest and most expansive modpack in Age of Mythology history. Each weapon is authentic, and gamers will feel the fires of the Balrog and hear the crack of Gimli's axe. Each face of each hero is authentic and detailed, as is every structure in the many exotic Middle-Earth locales. The mods were made by legends in the Age of Mythology community, and the quality does show.

The Fellowship of the Ring has features such as:

- The world of J.R.R tolkein created in AoM for the first time!
- 12 beautiful maps, pain-stakingly made to the finest quality by some of the best Age of Mythology mappers out there.
- The largest and most detailed modpack ever created in AoM!
- Original and never before seen game play.
- Extensive and professional sound track.


Project Founder: Coolsk8r

Project Lead: EazY_Ben
Lead Scenario Designer: Guardian Of Isis
Lead Modder: Dnas
Public Relations: Zeus174

- Guardian Of Isis
- Deianeira (BlueDragon27)
- EazY_Ben (EaZy)
- Blackhunter
- Razzia
- Myst

- FlipBizcut (1979-2005)
- Dnas
- Coolsk8r
- Antisback
- Waveslave610
- Stephen Caines
- Guardian Of Isis
- King Jared
- Sjouke
- Daemon Crudelis
- Dude12345

- casper15
- DeadHead
- Oscar
- Guardian of Isis
- Deianeira (BlueDragon27)
- EazY_Ben (EaZy)
- RiderOfEternity

-Msc Mixer

Big thanks to Ykkrosh for creating the BAR loading mod, of which this project makes extensive use of.

**This project is dedicated to the late, great Flipbizcut (1979-2005).**

When installing, you extract the extractor to your AOM INSTALL FOLDER,
not the folder you downloaded the file to.
Your AoM install folder is C:\Program Files\Microsoft Games\Age of Mythology\.
It is NOT My Documents\My Games\Age of Mythology.
If you extracted incorrectly,and re-extracted, you must run the
lta.exe inside the AoM folder, NOT the one created from the
Please do not pester us about something not working if you did not
extract to the AOM INSTALL FOLDER.
If you are getting an error about rockalldll.dll, you have not
extracted it properly.

*****PATCH NOW OUT!!!*****

Download here:

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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Senior_man_face Ugh, I can't believe this happened...
I downloaded this when it first came out and I have been playing it ever since.
Then when the B-1 Battledroid mod came out I decided to download that. I played with it for a little while but then I was getting bored of it and wanted to play LTA... So I uninstalled the battledroid mod and reinstalled both LTA and the LTA Patch....
But when I start up LTA.exe and go to the editor, the LTA units aren't there, but the B-1 battledroid is still in place objects.....

Can someone please help me get LTA back on without having to reinstall AOM.
... I got all the up to The Mines of Moria scenario too!
Senior_man_face Also, when I try starting the campaign, it comes up with "You are defeated" straight away, because the units aren't there.
Senior_man_face Oh, yeah... and I did extract the files correctly, (I've tried re-extracting about 50 times now!)
Aliblabla1942 Don't Multi comment.
Senior_man_face Thanks, Aliblabla1942... you really answered my question there.

... And, yes I am being sarcastic.
Aliblabla1942 That wasn't really intended to "answer your question.

To "answer your question", you should really check if you have Protox (xmb OR xml). And then play it through LTA.exe. If you have (as I hardly doubt) done all the things there and the problem's still around, then I can't "answer your question".

The LTA.exe file works like the original TT, but it uses the LTAdata.bar . However, the presence of a Protox file will still overwrite.

So for a solution, you have to get AOMed and SetInputData on the BAR files (LTA-FoTR anim, data, models, textures, sound). The problem is, it'll be much harder to uninstall the LTA Thingy.

As for my previous post, there is an EDIT dammit, use that. Now hopefully I've "answered your question", or at least helped you get the dang thing up.
Khan And Steak This is outstanding!! becasue not only the maps are awesome, but all the mods work... ( Ive dled so many mods, even ones with autoinstallers, and they didn't work with my comp). Anyway Its off the hook. Also can't wait to see TTT playing as dwaves and orcs will be sick. Good Job! Keep it up.
LordVoldemort1 Playability: 5
This playbility of this is the best I've played of Aom

Balance: 5
It's good just dont un-install this too much(not rated).

Creativity: 5
You created a lot of good lotr units and enemies and dosen't use Aom units often.

Map Design: 5
The map is the most accurate I've ever seen.

Story/Instructions: 5

This is hevily based on lotr

Additional Comments:

[Edited on 01/11/07 @ 06:44 PM]

Senior_man_face *sigh...*
I still can't get it working! Aliblabla, thankyou for your advice, I know I should have used the 'Edit' button, but I was just too rushed to re-word everything.

... But I still do not know how to get Legends Of The Third Age going again.

Can someone please guide me through what I have to do to get it running again?
The God of Gods Listen, if there's a protox.xml and/or xmb in AoM/data, try moving it somewhere out of the AoM folders. Then check if it works. The things you described, mean that LTA's protox got overwrited, as Aliblabla said.
Pages: « First « 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 [32] 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 » Last »

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