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My new RA build order

Author File Description
File Details
# of Players: 2
Map Type: Unknown
Map Size: Unknown
Game Type: Supremacy
Handicapped: No
Shared Resources: No
Shared Population: No
Cheats Allowed: No
AoM Version: AoM: The Titans
My new build order was posted in the forum under "agh@ i cant win! what am i doign wrong?"
(the @ was supposed to be a ! but i cant edit titles and it was a typo) so yeah here's the rec of my new build order any comments and input would be greatly appreciated.

oh and i'm the RA plaeyr, not thor. I know what HE did wrong, I want to know what I did wrong.
AuthorComments   ( All | Comments Only | Reviews Only )
chucknthem if you can't win with a new BO, it's probably not a very good BO :p
Anastasoulis hey ricorianguardian,
IMO you made several mistakes, biggest of all was that you didn't raid him and instead wasted your Forest Fire on damaging his invasion force, not to mention that you completely forgot your TC and it remained idle.

I've played exactly the same map of Alfheim against the same Greek god, and I've also lost ~ cause I was using that same BO.
Since then I've improved, and now I'm using a new BO that allows me to age up at 4:20-4:30 max, send in my Valkyrie against the Greek opponent and cast Forest Fire before he ages up, screwing up his BO.

So my new Thor all dwarf BO is this:
+ Starting 2 dwarves & oxcart to gold
+ next 4 dwarves to gold
+ dwarf to food
+ oxcart to food
+ AQ dwarves on food.
This gives you 2 work teams each with an oxcart ~ team 1 with 6 dwarves on gold and team 2 with 7-8 dwarves on food.
Only tech you should research, is pig sticker if you find sufficient hunting.
The Ulfsark should build a house immediately and then start the scouting run.
Around the 2 min mark, start building your Temple at a location where you'll make your FB against the opponent, but try to make it somewhere where your Ulfsark can't be harassed or the Temple taken down from an enemy villie group.
When you click the age up button around the 3 -3:30 min mark, immediately the miner team unload all gold to their oxcart and go to nearest trees for wood.
Your ulfsark stays near the Temple to help in building, and when enough wood ~ build 2 houses.
When you have enough food, AQ Hersir at the Temple, and when the first Hersir comes out (before age up) he helps building the 2 houses and then the rax.
So, now you have 3 houses and a rax underway.
When you age up, AQ vills and set gathering point at wood and stop the Temple Hersir AQ when you have 3-4 (that's enough). Now it's time for your gold team of 6 dwarves+oxcart to return to mining gold.
Put 12 vils+oxcart to wood, research woodcutting and next vils should make at least 10 farms next to your TC.
From your first rax AQ RC, and make a second if you can and AQ RC-TA there. Meanwhile, your Valk should be roaming the map, having cast Forest Fire (it's nice if you can get some of his buildings with it too, apart from screwing up his wood operation, and making a general recon of the lay of land.
Use your Ulfsark to build wall connectors next to the gold sites near his site.
Use your RC in groups of 4-5 to raid him and retreat when facing opposition.
Use your Hersir supported by TAs, as a strike and building force to contain him.
Upgrade your Towers and your Hersir-TA force can erect Towers in key positions and for their protection. Thus, you can lay a "siege" around his camp, which will be continuously assaulted and harrassed by 2 groups of RC on either side, while your Hersir-TA strike force Towers up the middle and advances.
Have 2 Valkyries -one at each side of his camp, so that your 2 cav groups can retreat near them, heal up and attack again.

Anyways, 'nough said, you get the point


[Edited on 05/11/06 @ 02:30 AM]

File Author
i was ra. what now?
chucknthem how many times do I have to say this on this forum? all dwarf builds sux :rolleyes:

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