if you want to uninstall mod simply delete the Animal Magnetism.XMB.
If you want to remove it but be able to play it again later on just send it to another folder (preferable a new one that you create).
Posted on 07/09/06 @ 11:10 AM
oh, yeah, like POSEIDEN is going to have arkantos as his gp...
Posted on 07/09/06 @ 02:43 PM
Hey, sumkid I don't download your mod but your mod very helped me!!!
I have long ago seeking a name of lure in protox file now thanks to you I found Him!!!
PS I don't understand what is doing this mod???
Is this converting the Lure to Arkantos??
[Edited on 07/09/06 @ 02:44 PM]
sumkid File Author
Posted on 07/09/06 @ 07:22 PM
1) it really does work.
2) to make this mod all i did is convert to XMB to XML and changed everything that said "Animal Attractor" to "Arkantos God" then i converted it back to XMB
[Edited on 07/10/06 @ 05:51 PM]
Posted on 07/11/06 @ 03:07 AM
i am sorry but why would anyone in there right mind want lure to be arkantos
Posted on 07/12/06 @ 07:18 AM
some ppl might use it to go out of sync when losing a rated game.
Posted on 07/12/06 @ 09:37 AM
umm escause me on a 2 triggers in editer you can make lure turn intoo arkcantos yourself
Posted on 07/13/06 @ 09:29 PM
Hey im a trigger guy myself im pretty good wit it how bout you jus slap down a player remove all god powers its simple make sure you run it immdeitly or they use it real fast.but i know all the triggers for it its simple it goes like this Effects:Grant God Power,Fire Event.Conditions:Timer. Other Trigger:Change Units In Area.Its That simple........lol