The weather determines your attack determines your attack
Your chosen god matters by far as it gives advantages like powerful but expensive units from nidhoggs to sons of osirises
Uses very little building
Many randomizations from Myth Units 2 buildings
Siege weapons are extremely stronger and are your best defence but are very limited
Long ago, In a utopian city, there was peace. Unfourtainetly were there is peace there is hate greed and tyranny that wishes to rule to the end. Wars raged many lives were lost and storys forgotten to never be opened again. There were heros and villians each dieing off and this war was never going to end....or so it seemed. ....A Mysterious explosion killed all instantly and the story of this utopia seemed to be lost forever for every story on the island was destroyed utterly until that fateful day when 4 generals returned to the island from there search for a ultimate weapon and each in turn was corrupted on the realization that this once utopia now turned into the ultimate weapon itself was right in front of them to control this is the beginning of your story of the last 4 storys on the island.........
Ok now to learn how this strange game works
First off every unit is unlocked but you cannot build. The whole island is covered in nods (setelments) which can convert any buildings in that area from 3 fortress to a titan gate
Second the weather has a effect on every unit in the game for example snow slowly hurts every unit in the game while the bright light heals your units
Third Your general lvls up as he kills
Fourth Each god and civiliatation has its own personal benifits
Fifth is that randomization like Random buildings to capture and randomly chossen powerful myth units have big effects on your economy and military power
NOTES:
Some villigers wont move all you have to do is wiggle them around
Some settlements wont have you build straight on try all the sides you can
Lastly your base has respawning resources and your citadel which if it dies you lose so defend your base at all cost!
Nice i see you finnaly wondered on to this help9113 im on this too you know i have build and destroy v2 and a couplee other games here too
Aomts_help911 File Author
Posted on 08/12/06 @ 02:02 PM
err d ive been here a long time just use search
JuniorD
Posted on 08/12/06 @ 05:17 PM
lol i did but it only come up with this XD
Aomts_help911 File Author
Posted on 08/12/06 @ 07:36 PM
Thnx for the review though i dont think that story deserved a 2 for that problem ill fix it so its 2 syllabales at a time
Howmuchweed2
Posted on 08/13/06 @ 03:18 PM
well im sorry you felt that way, but the cinematic bored me before i even started you felt like press alt and f4 it was so long, the scenario is good but the cinematic was way too long only because of the fact about the starting cinematic.
Aomts_help911 File Author
Posted on 08/18/06 @ 08:00 PM
Cinmatic edited plz rereview
Aomts_help911 File Author
Posted on 08/22/06 @ 09:21 AM
thnx for the complements and critisims each player has 2 temple settlements in front of there base so that does mean your very good if you snuck or destroyed your way to someones base. i made this game to be unique stragetic and full of chaos so i had to have everything close together. Controlling most or even half the island is a hard task because of all the settlements available estamated 52 thanks for the review
[Edited on 08/22/06 @ 09:22 AM]
Aomts_help911 File Author
Posted on 09/15/06 @ 09:42 PM
updated again
Aomts_help911 File Author
Posted on 11/19/06 @ 02:18 PM
Err Scrunched together? I think its a pretty big map that if you have the right stratagies you still could get counter stratigized
[Edited on 12/02/07 @ 09:53 AM]
Aomts_help911 File Author
Posted on 12/16/07 @ 04:20 PM
Thank you for a really decent review i appreciate it yes the good luck bug was unfixable with me i couldn't find a single trigger that would make it do that. I can understand how some areas were a little more crucial like the market and the midgol stronghold. I figured out now that they should have been on opposite sides of each other as players are left out on it. Cinematic yes was long i agree i shortened it by 3 minutes and that is basically as much as I could cut. Atlantians are best for long games as they recieve different god powers plus there lots of resources oracle/son of osiris can really destroy a big press. Egyptians are a bit underpowered i admit but set is a rusher. What he's for is with his animals he can rush and hold an enemy to his base. Then build around that surrounded base to completely close in that enemy.