There is a ceasefire at the very beggining.
Every player start with 5 minotaurs. The goal in this game is to knock off all the enemies minotaurs before they knock off yours.
You get vortex(to warp) and forest fire(to burn gaia trees) at the beginning.
The dwarven gold mines become player 0 minotaurs.
Player 5 is removed due of cheating issues.
You get Meteor if you have 2< minotaurs, and eclipse if you have only 1 minotaur and used meteor(helping god powers).
Every 5 minutes, a meteor storm will be invoked by Player 0 at middle.
Every 4~5 minutes, a Tremor GP will be invoked by player 0 at middle too.
The minotaurs are killed by triggers now.
Host have the power of booting players and deactivating god powers at the first minute.
WARNING : Do not use vortex outside the hill or you will lose the game!!!
P.s: That was hard to make an update because:
Someone submitted a rigged version of this and got a false 4.2
I was on vacations
And someone used my idea(**** pod) because i wanted to remove the 4.2
I just had a great idear, mybe you could do a pit of doom your style where you have more than one minotaur and you have to knock them off the hill into the pit. Pahaps you could get enemy minotaurs apearing or nature casting powers or even crazy lightings! Maybe I could work with you to create this.
Doesn,t the chat contains make a sync error happen? Oh and you can also prevent the minotaurs from attacking using invisable walls.
Not a bad version yourself since you have use triggers instead of enemies to kill your minotaurs.
[Edited on 08/28/06 @ 02:40 AM]
superthomas File Author
Posted on 09/01/06 @ 07:58 AM
Now I understand why I got always these annoying OoS. I will try to fix or replace that by a deleting command, if I can.