God dang they need a lower rating than 1 for this. Its a horrible explanation and alot of it wouldnt make sense to the very new designers. I mean cmon if youve been doing this for 4 years what have you been using the name change trigger? is that considered the 4 years use of triggers? Just dont write another guide you're a horrible explainer...
[Edited on 07/20/14 @ 05:32 PM]
Posted on 11/09/06 @ 03:43 PM
this is ok
Posted on 11/11/06 @ 01:47 PM
hey bluescreen, U SUCK
Posted on 11/26/06 @ 10:35 AM
yo u guys are harsh, i found that alittle bit useful to me
Posted on 12/30/06 @ 05:12 PM
Okay.I think this made blue quite the whole thing together and just so you guys know i was a good frinde of Blue and i knew his 1 of his other names was TimeBandits or somthing like Time Bandits.Haven't any of you have no shame?really.so what he put 1 bad guide and that's supposed to mean he's the dumbest person on the face of the earth?You guys are horrible pep.
Posted on 12/31/06 @ 05:09 AM
What the **** am I supposed to be able to learn from that?!! I've only got about 1.5 years of trigger practice and I know most of the ways to work the trigger, groups and armies!! You didn't mention that for the average Vanilla and Chocolate, you need to press - ENTER/Return - after naming a trigger. And you didn't mention that you need to set the Player option BEFORE creating a ghost army. The ONLY thing I learned was the priority option. Plus, that goddamn TXT file was hardly formal, with all the LOLs, Exclamation marks, brackets, Incorrect grammar and a whole lot of ****-** crap. How the heck is a newbie supposed to understand this?
For 4 years of designing (not triggering), you sure haven't really learned much. Sorry, but that's how I and a whole lot of people here seem to see it. How much of those 4 years did you actually spend playing this game?
People, the guide is supposed to explain the Triggerworks, not the Conditions and Effects located inside the Triggers. And like TTP_GodOfWar_TTP says, being a bad guide isn't that significant for a Designer. After all, there aren't many prerequisites to being an AOM scenario designer. The only real thing you need for a designing career is the AOM game and the Editor.
To Blue: Don't call Anastosoulis a noob. I think he's submitted like 15 something more files than you.
[Edited on 12/31/06 @ 05:14 AM]
Posted on 01/26/07 @ 01:24 PM
Posted on 02/03/07 @ 10:01 AM
(Insert Rating analysis here)
To be Honest, that tutorial of your was nothing.
It was for some1 really stupid enough not to understand the buttons. (ex. A person hwo doesnt speak english)
You only provided top and the VERY basic information that nearly every1 knows about.
For most cases I believe people want to know more
about those effects and conditions.
The commands used to perform things. Such as army deploy, you said nothing about. And its what most beginners dont understand..........
aom expert Staff
Posted on 02/23/07 @ 12:00 PM
i'll come out with a better one soon...
Posted on 04/07/07 @ 09:46 PM
That might help other people a high way above noobs. But for now... You should see if you can throw this one away. i agree but with a better rating of 1.5 it is an ok guide and it should be for noobs Not experts or other people. That is why people are so harsh. They always think it is for experts so they take a look. I thought it was ok if you knew nothing about triggers.