I will comment on this after I play it-which will be soon.
Posted on 09/23/06 @ 07:47 AM
Pretty good. I think you should keep going. I'd rate you about 3.5.
Ryuki File Author
Posted on 09/25/06 @ 12:40 AM
Thanks to people have tryed it. Actually I must say Im sorry. It is not alot to look at really. It probrably was not enough of something to upload but I will carry on with it and finish the cinematic and first Scenario.
Also the reason I used sort of a tunnell view is cause if I try and reveal to much map in the cinematic at once my computer cant handle it and goes really slow. Thats also why I use Revealers and convert them as the cinematic runs through. I guess I wouldn't need to do that if I had a faster computer. But at least this way I can be assured that almost anyone could run this :)
Posted on 09/25/06 @ 06:08 PM
First of all, and above anything I might be saying after this:
Now, some thoughts I had:
Think of the lighting! That would help a lot to improve the frightening mood you've started to play with quite well. And don't use square brushes too much, but round ones. Curves instead of lines. Smooth.
You really could use some close-ups.
Also, the design seems a bit... empty.
Again, not bad at all.
Posted on 12/08/06 @ 06:14 AM
your not the only one that has AOM normal one still