Stronghold is a defensive map that starts each player on a 4-tiered mountain fortress surrounded by a moat and fortified with towers. A single ramp provides access to the mountain top which allows for quick walling off by the turtler to keep the rusher at bay. Each player is given an uncontrolled bird scout that gives it's LOS to the player (if given a harpy, the user can control it by pressing comma). By setting the map size to large, the map is generated as an island with water around the edges to allow for naval battles. The map can come up in any of four skins, one for each season, and may contain lakes, cliffs, or both. This is a fair and well tested map.
There are 2 versions of the map provided in the download:
Stronghold-v1: Standard Version. For tournament play. Contains no special triggers.
Stronghold-v1mm: MythMatch Version. For tournament play. Contains triggers to grant 420 resources to each player every 60 seconds and increase heroes (20%) and villagers (10%) speed every 420 seconds. Like deathmatch, but slower pace start and a need to build an economy.