Author |
File Description |
Geniet |
Posted on 11/11/06 @ 06:55 PM
File Details |
Version: |
AoM: The Titans |
The Relic of Water
Single Player Scenario
This is a "puzzle" scenario containing different effects, triggers and puzzles I founded out and created by myself. Do you have enough patience to solve them?
- Plot summary: Cirrow and his men have sailed to a mysterious place to find the lost relic of water.
Features:
* New trigger ideas
* 5 different moments to complete. (both easy and hard ones)
* 3 of them are unic puzzles to solve.
* Button functions and sounds (step on/off sound)
* Detailed scenery
* Over 250 triggers
Credits:
Cirruis - tester
Mr_Kitty - tester
The Relic of Water, by Geniet |
Pages: [1] 2 3 » Last » |
Author | Comments ( All | Comments Only | Reviews Only ) |
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Igor br (id: igor br) |
Posted on 11/15/06 @ 08:51 AM
I have a trouble...
The objective(complete the first puzzle0)
I completed it...(make a circle with automatons-green automatons)
the next objective is???
|
Lewonas |
Posted on 11/15/06 @ 11:17 AM
Well done Geniet, I really enjoyed to play this map. The map itself looked really good. All of the objectives were clear and the puzzles were fun to solve (especially the one with those buttons, nice triggers). Only the last puzzle was really hard (I had to try it over for 20 times O_O). If I should rate this map, then I would give it at least a 4 :) |
Geniet
File Author |
Posted on 11/15/06 @ 06:28 PM
@ igor br: Hi, I'm sorry but I'm not gonna answer questions about the game here. Please use this thread: http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=13,24159,0,10
@ Lewonas: Thank you! =)
Yes, the puzzles become harder and harder. The egyptian part in puzzle 3 (probably the hardes one!) took me really long time. First I couldn't understand the triggers by myself. ;) But after many hours of working I was finished, and it got a nice "Start over" function. =) |
Cirrow (id: Cirruis) |
Posted on 11/17/06 @ 01:03 AM
Aww...don't put me as a tster, I never sent an email back, too busy. :(
I'll downlaod and review as soon as possible. :) |
Yeebaagooon
Staff |
Posted on 11/20/06 @ 03:38 PM
I really like this but couldnt do the get to the flag puzzle |
Geniet
File Author |
Posted on 11/22/06 @ 11:11 AM
Of course I'll put you as a tester... You tested and discussed it in the forum, which was the most important. =)
Thank you very much, really nice comments! 4.8 was much more than I expected. Thank you again! =)
I think I fixed the "Arkantos bug" at the third puzzle after I sent you the last version.
Do you mean that you want some objectives even if only would be "Continue to the next gate"? |
Cirrow (id: Cirruis) |
Posted on 11/22/06 @ 04:19 PM
Well, after you make the circle, you look in the objectives and theres no new ones...so oyu wonder around until you eventeully step on all 4 buttons (you don't knwo your startign a "button-puzzle") or until you look at the triggers. So maybe a simple "find out how to opent he next gate" would do, because I thought its a bug... |
deathman rts nl |
Posted on 11/23/06 @ 02:29 PM
Sounds like fun, I'll download! :P |
Geniet
File Author |
Posted on 11/25/06 @ 05:32 AM
Thank you! =)
About unit counter in the last puzzle: Yes, I know there is some problem with that. But If I fix that problem the opposite one will appear... If you try to go in with 5 men, the whole thing works fine when one of them move out. But if I'll fix so everything works fine if you move in fewer than 4, you'll be able to have more than 4 people in the maze, which makes everything very easy to solve. If you can't get in 4 people in time, you can restart from the place you saved (which I recommended you to do often).
I'm working on a new project like this with more puzzles. |
Yeebaagooon
Staff |
Posted on 11/25/06 @ 10:27 AM
I really like this :) |
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