It was massive, laggy, at the start all the enemies were up the edge of the map and didn't do anything. I also can't see what this has to do with zelda?
It was too easy, and then too hard, and the nyou didn't know what to do, in other words it was jumpy
I could see you put alot of work into it, but I could only see that when I went into the editor, because when I played it lagged so much.
Map Design: 3
Yeah, it was alright but the enemies were place badly, didn't do anything and didn't seem to have a purpose. the was randomly placed temples that you had to repair and once you did, nothing happend. The city was cool, and so was the jungle, although I still couldn't figure out what it had to do with any of the Zelda games.
The starting instructions are good, but then once you've done them, nothing happens. And I can't figure out what the sotry line was.
anyway, keep making games and I'm sure you'll make better and better games in time ~ Steak