You are a huskarl who has to survive 19 waves. An evil person wants to kill you because you have entered the Cursed Arena! Try to survive all those waves and you are victorious! But I didn't make it too easy for you. Meteors will show its power and slaves of the evil will try to kill you! Can you survive it? Can you prove that you are a good surviver? Try this map and you will know it.
~The soundtrack has been removed due the Copyright Law
~Chose the difficulty: -Easy;
NOTE: I wouldn't play impossible first because that's way too hard for the first time. First, do normal and if that's too easy, then you can try hard or impossible!
Good to play solo,
I like it i use it in almost all my maps! (lol)
Good game i played it 89 times.
Triggers work well.
Fine Compact map.
Cool idea to make a arena,
Cool music(Did u make it urself?)
Map Design: 2
Hmm, its only a square with trees not really *Designy* lol.
Not really much story or instructions, only stupid funny comments: *Please die! Die now! please do me a favor DIE!* lol
Only instructions how to change difficult,
But good to make a difficult system.
I like it!
I hope you make another scenario,
Posted on 05/03/14 @ 10:44 AM
Playability was fine. Everything worked besides the camera track, which was kinda jerky when changing from 360 degrees to 0 degrees. Would be nice if the wave count was messaged instead of just displayed as wood, but other than that, this was great.
lol I only completed easy mode because I couldn't beat any of the other modes XD. When the only strategy is to run around in circles, it's kind of hard to make the game balanced, but I loved the challenge nontheless. I reached wave 17 and was at 11 hp when it ended because I got trapped against a wall. XD Closest call ever imo.
Never seen anything like it before :D. Again, I love how it wasn't just normal "fight your way through a bunch of enemies by right-clicking!" and instead required a lot of skill. Camera movements were pretty cool too.
Map Design: 3
Map design was adequate. Honestly, a map like this doesn't need much eyecandy, but you still put forth the effort, which I like. :)
Storyline almost nonexistent, and instructions crystal clear. I don't think this needs a story just because it's so gameplay-oriented, so you get a 4. :)
Dude you should totally make a sequel to this with all the awesome triggers you've come up with over the years. Just think of all those crazy effects and stuff. Actually, I really want to make my own version of this map too. XD Want to collaborate and make one together?