Thank you for these triggers so much! they are really good Triggers and Effects that I can see that I will use these in the new furute lots, as they make any designers task much easier. Also all of them function properly.
Nice job! ~ Steak
Posted on 01/22/07 @ 10:57 AM
Great work nottud yet again. A good idea for v4 would be:
Damage units in area %
Easy Infinite levelling effect
Damage units in area 9centre unit by type) This would be useful if you changed chicken storm to throw down Olympus Temple SFXs!!!
Posted on 01/23/07 @ 07:50 AM
Great Triggers nottud but i don't hav any use for them :/ Mayb try KB (knowledge base) triggers next time, they will mak some of the best triggers. (u don't have 2 mak Kb triggers)
Posted on 01/24/07 @ 07:41 PM
Great triggers, nottud! The randomization effects are very useful. I love all of the triggers, especially the new quest vars. You are an incredibly fast learner. By this time next year, you will have coded an entire new game!
Great work, nottud... as always.
Looking forward to the next pack!
Posted on 01/24/07 @ 07:55 PM
"invoke god power at QV set area: Having problems
Hmm... I thought I helped you fix it no?
BTW you should really convert all variables to QV. It is not good to use variables due to them being local.
Also - not sure if you saw but I found a way to select all protounits in a short simple loop - would cut your filesize down by about 80% :)
[Edited on 01/24/07 @ 08:00 PM]
Posted on 01/25/07 @ 08:50 PM
nvm tell me the steps to extract it I know how to but it gust dont work. Also i dont know if its working..
ps you i know your no expert.. yet try making a auto dl
o and do it to C:program files\Microsoft games\age of mythology\data
[Edited on 02/12/07 @ 07:07 PM]
nottud File Author
Posted on 01/26/07 @ 11:49 AM
Yes, but you havn't given me permission to publish your triggers.
If I was to do it then it is yours.
Lol, the filesize don't matter, it still small.
[Edited on 01/26/07 @ 11:50 AM]
Posted on 01/26/07 @ 07:51 PM
lol I specifically said it was for you. :)
In any case - I give you permission. It's best for the community as a whole.
For the credit part - just say I helped you find a way to get all IDs (that's basically what I did anyways)
Posted on 01/28/07 @ 03:27 PM
some triggers are nice but it had glitches when i deleted a trigger from the new pack then all the triggers in the map stopped working
in the next pack please fix this glitch and could u add the camera cut protounit trigger??