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Downloads Home » Multiplayer Scenarios » Yeebaagooon's Jungle Escape

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Yeebaagooon's Jungle Escape

Author File Description
File Details
# of Players: 6
Version: AoM: The Titans
Download of this file is not recommended. I was very inexperienced when this was made and this should not be used to judge me.

Thanks for downloading hope u have fun. I will add screenshots here soon.

400x400 Map
My own green water
Good realistic jungle
Choose between 4 cultures: Defender, Attacker, Explorer or wizard for unique units and power settings (myth units and runners)
A full movie
Random events
Relics that activate cool stuff
A levelling system so you cant overwhelm the enemy by powers at the start, you have to wrok gradually or save them.

RUNNER POWERS numbe rin brackets is cost in old men
+1 LOS for all runners (1)
+25 HP for all runners (2)
13 Temporary Towers (3)
9 Permanant Mirror Towers (5)
Summon 45 second guardian (7)

5 Bolts (1)
Lightning Storm (3)
Meteor (3)
SPC Meteor (4) Hunters Temples are invisible
Summon Shades (4)

Vision (1)
Shifting Sands (2)
+1 Speed for all runners (2)
Underworld Passage (4)

Acid Blast (2)
Reset enemy blackmap (4)
Damage Blast (4)
Summon Fire Demons (4)
Wizard Statues (6)

(Hunters cant get defender)
ATTACKER - Unique unit: Double attack scarab
Undermine (1)
+2 Myth Attack (2)
Meteor (3)
Earthquake (4)
Bolt (10) yes bolts a runner!

EXPLORER - Unique Unit: Manticore with +10 LOS
Vision (1)
+1 Myth LOS (1)
+1 Myth Speed (2)
Shifting Sands (3)
Underworld Passage (5) Not invincible

Building cripple (4)
Reset enemy blackmap (5)
Wizard Statues (6)
Summon 45 second guardian (7)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
A95_95 Playability: 5
(It's got no bugs that I found.)

Balance: 2
(If you just pick wizard you can just spam the towers that have chain bolts 120 damage and no way to die till the timer goes out. The guardians are the same way I found people using them right on the citizen and winning within 10 minutes.)

Creativity: 1
(It's an escape it won't ever be creative again.)

Map Design: 1
(Pretty basic no hidden forests or maze type areas just a map with rivers dividing it into sections.)

Story/Instructions: 4
(The instructions are good, they should be a bit more detailed.)

Additional Comments: There is definatly a balance issure with this map. It is also small so the hunters can be at the escapers in a short amount of time.

[Edited on 02/01/07 @ 08:11 PM]

File Author
Well, I disagree: About spamming with the towers, this will just kill the hunters uhits giving them about 10 levels and if they have an attacker they can just do bolt.

A good trick witht this map is look at diplomacy board to see what powers they have and if you see them HIDE!

I thought I was being a bit creative with the powers :(

And on map design I made the water but I'll admit im no good at eye-candy

Thx for reviewing anyway

[Edited on 02/03/07 @ 01:57 AM]

A95_95 Well, You can't bolt a hero citizen anyway. The bolts should be modded to do 10 damage to the citizen instead of insta kill.

The wizard towers (chain lightning towers) Should be modded to have HP so you can actually kill them or lowered their damage. And the guardians should get a speed of 1.5 so they can't chase the citizens as good as they do now. And again make the guardians hp like 1000 so it is possible to kill.
Zilekro Pain how i play this man?
Vikrantgajria I would give it a 5star map! can u give me that ULTIMATE GERNIDE trigger? ITS AWESOME!!!
File Author
Well, it's in there somewhere :p.

You might also want to check this out:

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