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Automaton run

Author File Description
pik001
File Details
# of Players: 5
Version: AoM: The Titans
no zeus,oranos or kronos allowed for team 1(zeus and oranos make hoplites too fast,Kronos is enemy)
team 5 has to be kronos ONLY.

UPDATED TO V2!

THIS HAS FIVE HUMAN PLAYERS,2 AI.
CINEMATIC TEXT BUG FIXED AT LAST.
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Two_ace_u The automatons weren't moving... maybe not reveal map & in the intro cinematic, wen the guardian bit u made camera cut in the rong place. I coudln't read the dialogs in the cine was unreadably fast. :( hmm fix theese.
pik001
File Author
did you have player 5 an ai? because that didn't work. they have to be a player.
I CAN'/T FIX THAT CINEMATIC PROBLEM.
i don't know why the camera cut is like that...

[Edited on 02/03/07 @ 05:28 AM]

Two_ace_u Player?!? wen u were hosting it on eso it was an AI, its better 2 have a AI control them. Also wen i was on the teleportation pad(shift sands. I was teleportated to the other side, but not on the path on the wide open!
pik001
File Author
THAT problem's been fixed. that was a really early version back when there was an AI for player 5.

wow! 6 downloads already!?

[Edited on 02/03/07 @ 05:56 AM]

TzHaar
Rating
1.8
Breakdown
Playability1.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Playability: 1
(Insert Playability analysis here)

Balance: 2
(Insert Balance analysis here)

Creativity: 2
(Insert Creativity analysis here)

Map Design: 2
(Insert Map Design analysis here)

Story/Instructions: 2
(Insert Story/Instructions analysis here)

Additional Comments:
Your map is not even made for multiplayer! Because triggers army teleport dont work online, and the Quest Var that sends automatons to move arent even set right. Your condition is timer(was it) and QV check == 1, meaning that when the time in the timer runs out and QV is set to 1 they start moving, which I didnt notice anywhere. Plus when you scale units then their actual sizes dont change, you can make a Titan 1 mm size, but it still takes lets say 2 meters. A lot of work needs to be done! GL...

Edit:
Well i spotted the QV set so im sorry for that, but you still have alot to learn. First try to understand it yourself why the automatons dont start moving...
And i found alot more bugs...

[Edited on 02/11/07 @ 06:28 AM]

pik001
File Author
i wanted to have rocs,but a noob host woulda killed it.
The QVs were never removed. It IS playable! IT IS DESIGNED FOR MULTIPLAYER YOU MORON!
I DON'T CARE WHAT YOU SAY.
pik001
File Author
won't let me override their rating.

[Edited on 02/03/07 @ 04:41 PM]

Aliblabla1942 No offense, but i don't think you understand what he said.
TzHaar yep...
How long have you played AOM, and how much experience do you have with triggers(in years).
pik001
File Author
not een playing for a year yet but i practiced triggering. automaton run does work...
Pages: [1] 2 » Last »

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HGDL v0.8.0

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Rating
1.8
Breakdown
Playability1.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions2.0
Statistics
Downloads:90
Favorites: [Who?]0
Size:130.11 KB
Added:02/02/07
Updated:02/03/07
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