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Downloads Home » Single Player Scenarios » Conquest of The Land of Osiris v.02

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Conquest of The Land of Osiris v.02

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Version: AoM
The Scenario's Name is "The Conquest of The Land of Osiris". I couldn't manage to get the Title to show in opening, but it plays just fine.

You have to try and build as amny settlements as you can to build up your forces to kill Osiris in the end!

I hope you enjoy and if you see anything that needs work please let me know! I put a lot of work and brain cells into it and I would like it to be the best it can be. It is a large map so it should not be an easy win. (without cheats!)

Sorry I could not put any screenshots because they were too large.

This is an updated version so I think I worked out all the bugs.
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Map Design2.0
Playability: 2
This scenario was not at all enjoyable to play. It contained huge amounts of dull walking, with nothing to look at at all, apart from small parts of eye-candy at the settlements. The objectives were build settlements, but when I got to each settlement i was opposed by verry little or no opposition. After spending ages and ages building settlements I get to the last one where osiris enihilates my army of about 100 troops (I needed about only about 10 men to get the other settlements) and my hero in about 10 seconds.

Balance: 1
This is not balanced at all. Do you realise that 1 osiris can take out nearly a whole map of troops? Have you ever actually killed the osiris in your scenario?

Creativity: 3
Only partly creative. Build settlements to conquer the land and then kill the enemy leader/god.

Map Design: 2
Very bland terrain-all majority the same "grass" texture. OKish terrain mixing in the frozen snow place and in the desert land. To make your scenario a whole lot better do not have such long, dull paths with nothing to do (apart from 2 random events). also include eye-candy all over the map, not just in certain parts. If your going to use a "large" map then you have to use the whole map for your scenario-Your map had enough free space to downsize it to a "small" map and still have room left over.

Story/Instructions: 3
Clear instructions and if no instruction was given (twice I think) I got the idea of it enough to know what I was doing. Try to include a bit more storyline into the scenario though, perhaps with an introduction cinematic so that we know why we want to kill osiris, etc.

Additional Comments: Try to make your scenarios take less time to play because playing for hours is boring, only to get crushed at the end by an impossible-to-beat god

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HGDL v0.8.0

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Map Design2.0
Favorites: [Who?]1
Size:755.14 KB
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