players win when all 3 enemy temples are dead. this means players can keep playing when their temple is dead, intentional? change it to temple is dead and set player defeated.
Next the bigger problem. you need to add a player kill all god powers at the start, as Kronos still gets de-construct, which is 2 enemies down at the start!
other than that the balance seems pretty sound.
overall an OK map once these problems are fixed.
sneaky_squirrel File Author
Posted on 02/27/07 @ 05:48 PM
You are totally right,thanks for pointing out to me the player defeted when a temple is destroyed i forgot it is much easier that way.