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Downloads Home » Single Player Scenarios » Phoenix Wright: Justice For All

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Phoenix Wright: Justice For All

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File Details
Version: AoM: The Titans
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
File Author
Only 7 downloads, no comments and no reviews in the premier day? Common guys, I don't want two week's work to be wasted :)
bbcool8260 tell later dl and i have to go work!
Aliblabla1942 I was thinking of something like this, but I'm busy modding COD2 and staying off AOM TT. But you got my DL.

EDIT: Whoa, 33mb is a lot for a single player map isn't it?

[Edited on 04/07/07 @ 12:20 AM]

Senior_man_face Yeah, this deserves many more downloads. It's just that people can't be bothered downloading a 32mb file. Don't worry, the AOM community will find out about this soon.
(Have you made a thread in the forums about this scenario? It would attract alot more attention)
File Author

Indeed. And this file is large because it contains over 1000 seconds of music XD

Thanks for the support, guys.
Map Design2.0
Playability: 4
The scenario was great. I very much enjoyed playing. I even got a bit over excited when I was winning and the pieces were all falling into place or if there where connections between two things like: *warning, spoiler* how the ring tone wasn't Nicks, it was someone elses. *spoiler ends here* It was great to play, however, I wouldn't play it again because once you've seen it, you've seen it...

Balance: 5
I think it was well balanced. When I think "yes the evidence is all correct, I can win", the prosicution will always "OBJECTION!!!" and counter act that somehow with my evidence.

Creativity: 5
It was very creative how you did it! I loved the way you made it text based, which helps you when trying to figure out what happened and it encorages you to think of a visual image yourself of what happened.

Map Design: 2
I'm sorry, but I think this just goes without saying... THERE WAS NO EYECANDY!!! All it is, is cliffs as walls and who knows what, and the floor was a grass road :P It was a good atempt however. :)

Story/Instructions: 4
The story wasn't actually yours so I'm not sure that I can give you an extra point but it was great how you sort of 'emulated' it into AoMTT. It was also very easy to understand how to play because you gave easy instructions.

Additional Comments:
I just hope you make another. I seriously recommend it! :D

[Edited on 04/07/07 @ 01:34 PM]

File Author
Thanks for the great review :)

I think I might do some more map design on the next one, if I do so. (Since while it dosen't add that much to the gameplay, the ratings here will soar:P)
sneaky_squirrel It takes too much to download,I'll review later.

OMG,lol hi user185185,man you really do kick my ass.


[Edited on 04/07/07 @ 08:35 PM]

satansfall I must i enjoyed this map far more than i would have thought possible but i think you should have included a skipping for the first little part because some people dont really want to waatch that again and again and again im just pointing out something but when i write objectoin or hold it isnt that suppose to trigger music? i got none.......

anyways apart from that fantastic great job you obvisouly spent ages......... doing the triggers on this great job and great keep it up
sneaky_squirrel I can't review cause I got stuck.

Lol,I only got to the fast chatterman part.

But great map,though I was so close (ichecked your map in editor and I was in number 8 of 10)
you should add a how to pass it file maybe in downloads section but I dunno if ya wanna.

Damn clues so hard,the first one was easy though.
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Map Design2.0
Favorites: [Who?]0
Size:32.22 MB
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