OK, both of the players have lots to learn on strat.
Starting with the Isis player:
He didn't use eclipse+ancestors but to attack a lone TC, with no result. He should've cast it on your main base, as his army also marched in if he wanted to stage a major assault.
He didn't have a market trade route till the last, and then it was too short so no good gold flow.
I don't understand, why he didn't up sooner and Meteor your Titan gate though.
Nor, why he didn't make himself a Titan or Wonder since he had 4 TCs to your 2, and then 1, and then none!!!
About you now, the Oranos player:
You're too passive even on the defense. Turmae should be used for raiding, and you only did that once.
You had a Titan, and held him back most of the time, fearing his army of priests. The Titan could kill them all alone, let alone with support.
Most of the game you had just 1 rax, 1 crax, and then you added 2 castles. Still, you held him back cause he didn't make a sustained effort in attack.
Nil micro, 10 unapgraded archers fighting the army of priests, and 5 siege fighting 7 elephants !!!
The move with the dock and siege ships was good, and you took down his TC, but you didn't go in force and build it, just stayed back content.
No upgrades for your troops, just some quite late, despite having thousands of resources in the bank.
Also, you didn't produce Dryads, until very late and then he got your tree and produced some himself.
The placement of the Tartarian gate was wrong, too far from his base. You could've had him there.
You not only didn't fight for the extra TCs, but you allowed him to destroy all of yours.
All in all, you were lucky he didn't know how to play and didn't come with a bunch of chariot archers, siege towers and vils to take down your Wonder and win the game.
Very lucky indeed he was a noob...
You should read about Oranos strats, watch some expert recs and see how they do it.
Use Turmae to raid, don't spam front line MU cause the Eggy has priests, and rely more on Fanatics, sprinkled with some arcus, while your siege takes down buildings.
The siege infantry is also good for raids inside fortified places, to keep the vils occupied while the siege engines tear down buildings.
Watch for map control, i.e. placement of buildings in the centre of the map, and use less citizens to have enough pop space for army creation.
My review is in goodwill, and I'm also a noob but have seen and played with many Oranos as Thor, so I've seen how they go about winning.