The playability is one of the best parts about this map,it is simple to play since the basics are explained to you at the start.
The reason why i give the balance an 1 is:
The rebels can easily create an nice army of birds and charge straight for your monument,while they keep you occupied at your gates.the rebellion gets all the good things.
when i was playing with my freinds,they devised an strategy to put all their ground units at our gates,while were defending like maniacs trying to survive,they striked our monument with birds,so we sent some archers there to kil them of....then they sent in mountain giants to crunch down our gates......we lost all our buildings in at least 10 minutes in the game.this has no capability to be balanced unless you do something about those birds.....and the towers are only senture...is it ment to be that way?
Theres never been any map like it!it makes mythodea and an ordinary castle seige look like complete push overs.
Map Design: 3
i dont think there was any eyecandy at all in this map.but since it is an castle seige ill leave it at 3 since there isnt actually supposed to be any eyecand in this.
good job,the game play was explained in 2 diferent ways,the basics in the cinematic and the advanced in the objectives
overal the map was very bad!you realy need to improve it if you want better 'rates'.the main 'bad' part of this map is the balance,you realy need to work on that part!