No offend to the writer but... First of all, i dont see anything mystic about this map. Just a plain grass RM with some trees, and animals. The lightning, it is just a bit dark, nothing special with it either. Second, it is not really exciting playing this RM since it is nothing special, i played it once, and i will not again.
Posted on 11/22/02 @ 07:10 AM
Posted on 11/24/02 @ 08:09 PM
Very good map! Balanced and fun to play. Would be cool if you get some mist or rain effects happening to make it more visually 'different'. The neutral hersir were a surprise too. My only complaint is that the light setting is a little too dark for comfortable playing.
Look forward to seeing future maps from you.
Posted on 11/28/02 @ 10:43 PM
A very good map. almost on a par with the maps that came with AoM. Just enough different to draw me back for another try. Needed some edges and/or pockets of cliffs or water to break up what seemed like a lot of grass and stands of trees.
Additional Comments: I only played once as single player 3 vs 3 on moderate, but got a very fun game. I liked how the trees made it interesting, figuring out the path the enemy would take. Keep up the good work.
Posted on 03/01/03 @ 04:28 PM
This is the best RMS I have downloaded. It is reminiscent of the "Black Woods" map from AOK; with several paths through a large forest. I like the addition of neutral Hersir guarding all relics, and I enjoyed the lighting.
Most of all, this is a map that the computer's AI can handle, so playing against the computer is still a possibility.
Thanks for the great RMS!
Posted on 05/11/03 @ 01:52 PM
This map is awesome. It remind me alot of my favorite
The nuetral heros are pretty cool and suited the map
well. The trees are very interesting and are what makes
the map so special. ;)
I'm not much of a fan of crazy amounts resources, but
for some reason, it didn't bother me in this map. In
fact, I liked it...alot.
There is only two problem that prevent this map from
a perfect score.
1) The lighting.
It's a great lighting but it's very hard to see what you
have explored. You can barely make out the trees and can
almost never see the wild life. Maybe Alfhiem's lighting
would work better?
2) The trees.
The trees are interesting and fun but at the same time,
can fustrate you on two levels.
The first is the freedom of movement. It can be hard to
navigate your armys. This could also be due to the
The second is space. There's not alot of it. I can
picture people burning down their OWN forests with GPs
just to get more space. Might be easy being Norse, but
I'm sure space can become valuable to a Greek player.
Fix those things and you got yourself a perfect map
that I'd probably play forever. :D
Posted on 03/08/04 @ 08:53 PM
(Insert Rating analysis here)
great map!! thanks!!
Posted on 11/16/04 @ 02:41 AM
Awesome map. I love big maps like these. And lots of resources for big fights. :)
Posted on 01/11/11 @ 10:03 AM
(Insert Rating analysis here)
Thank you for your great work !
This map brings a lot of fun, especially in multiplayer modus.
A lot of gold, wood and animals make sure, that there will be great battles.
Maybe you can disable the worldwonder victory..
This would be great.