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Downloads Home » Single Player Scenarios » Jason and the Argonauts-part1-Updated/corrected

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Jason and the Argonauts-part1-Updated/corrected

Author File Description
krysar This sceanrio has quite a much triggers. I focused on details so I think you wont be disapointed. Only thng what is wron in this scenario are some characters uncorect names like for ex. Pelias- Theocrat or fineas- Old man. Its because we cant use unit customizer in the editor, but I will correct it as soon ans unit customizer is awaylable. Check Readme file for more info.

ps. Excuse the gramar, but Im not from english speaking country :).
AuthorReviews   ( All | Comments Only | Reviews Only )
The Bard
Rating
2.8
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Playability: 1
The scenario doesn't work at all. That is, it works to the point when the Argo is being build, but then the player is just defeated with no obvious reason. (I suspect that one of the 'Hero dead' triggers fires at this point, but I didn't really analyse the problem.)
Another (minor) flaw: Several triggers which use 'distance to point' conditions don't seem to be properly implemented. Sometimes the player has to walk around in the area for a while, hoping he will somehow activate the trigger.

Balance: 2
I can only judge the first part here (see above). Wolves and snakes can be ignored; the bandits are a little tougher but can also be dealt with quite easily. The later parts might have been more challenging, but alas...

Creativity: 3
I'm hard pressed to find anything I'd think of as especially creative here. It certainly was a nice idea to work the Argonauts story into a scenario, but all the objectives are more or less the same: "Go to point A and look for person B." It really could have done with a little more variation.

Map Design: 4
The map looks good. It just misses that 'little extra something' that would make it look great. It's carefully drawn, but nothing in there made me go "Wow!".

Story/Instructions: 4
The background story is still as good as it was some 2000 years ago. The instructions however are usually limited to a single order ("Go to the king.") Still, they are clear - at least if no one cares about a proper spelling.

Additional Comments:
This one was a huge disappointment. How does a scenario get a 4.8 rating in the first place if it doesn't even work properly? Still, I think the idea has potential, and I would like to see a version that actually works.

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HGDL v0.8.0

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Rating
2.8
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design4.0
Story/Instructions4.0
Statistics
Downloads:2,692
Favorites: [Who?]0
Size:250.29 KB
Added:02/21/03
Updated:02/25/03
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