Tyreal is basically a high resource Random Map Script. It is island that contains high gold, food and wood; it also has a
higher than normal amount of native settlements (1 extra settlement per player). This map has a lot a fish and is ideal for
fishing. The best place for food is close to the shore as food is scarce in the middle of the island. However the best bet
for gold is near the middle, yet it can be found anywhere on the map and still contain a decent amount of the substance. Wood
is spread throughout the map but tends to stay away from the middle. This map is an anti-rush map.
Tyreal Advance
Tyreal Advance is basically a normal resource Random Map Script. The island contains an average gold, food and wood; it has
a normal amount of native settlements (3 per player). This map has a lot a fish and is ideal for fishing, who ever controls
the water will almost always win the map. Other than fishing the best place for food is close to the shore as food is rarest
in the middle of the island. However the best place for gold is near the middle. Wood is spread around the players and
throughout the map.
Tyrael, eh? My favorite character from Diablo... I've got to play this. ^_^
Oranos_4_Me
Posted on 08/17/07 @ 02:25 AM
lol let me geuss an eggy midgard with lots of food perfict for my atty strat.....Sweeeeet
EDIT: well you have to admit Treal advance still is a huge food map and the gold still looks spread out but hey thats my opinion;)
[Edited on 08/17/07 @ 02:28 AM]
Milkman Matty (id: Khan And Steak)
File Author
Posted on 08/17/07 @ 08:40 AM
Yeh this is out of date. But unfortunatley my laptop is screwing up and I have had to system restore many MANY times. So all is lost, but toning down the food and defining some constrains shouldn't be had to do.
Also alex, this was originly called "Tyceal" but since none of my friends liked that I just went with the arch-angel tyreal (but it is pronouced diffrently, IIRC - Kinda bad when you can't remember what your own map is called :p). Anyway much more work is needed on this map and I will continue to do so on what ever comps I can get my hands on (like this one 4 instance) ~ Khan
Oranos_4_Me
Posted on 08/19/07 @ 01:07 AM
yah this isnt about your map but it was the only way i could talk to you on your game the makeing of khan RPG where do you get the trigger QV stat value i know its in one of reyks trigger packs but which one if it is in one of his trigger packs.
Milkman Matty (id: Khan And Steak)
File Author
Posted on 08/20/07 @ 04:54 AM
trigger pack 2 and onwards ~ Khan
I Love Bananas
Posted on 01/02/08 @ 05:10 PM
I'm having some problems with playing this.
When I try to start a map, there's a purple flash of light. The map runs well otherwise for about 5 seconds, when suddenly I get a message telling me that I am victorious. This has happened the three times I've tried.
I play as Norse, the opponent as Greek (with Standard AI). Tried in both Deathmatch and Supremacy.
Do you have any ideas what might cause this? I'd like to review this RMS, but I can't give a review based on 5 seconds of looking at my Ulfsarks coming out of a Town Center, can I? ;)