This mod consists of 2 AI files (AoMod_PlayerAI01.xs and AoMod_PlayerAI02.xs) that are meant to support the player, allowing him to focus on the military side of the game.
AoMod_PlayerAI01 sends idle villagers (after 31 secs.) to a random resource (wood or gold) and repairs your damaged buildings.
AoMod_PlayerAI01 sends idle villagers (after 31 secs.) to a random resource (wood or gold), repairs your damaged buildings and builds walls around your other bases.
This mod only works in single player mode as I haven't found a way to enable the AI in multiplayer games.
Unzip the files to "...\Age of Mythology\ai2"
To enable the AI you have to edit your player profile (the default profile is called default.prf).
You can find your profile in "...\my documents\my games\age of mythology\users".
Open your profile (e.g. default.prf) with an editor (e.g. notepad) and edit the playerid 0 data:
a) insert "aomxai091 AoModPlayerAI01" or "aomxai092 AoModPlayerAI02" as the aiscript value
b) set the type value to 1
c) set the civilization value to the civilization you would like to play (e.g. 2 is Hades, 9 is random)
Your playerdata section for playerid 0 should look like this:
Bugs, feedback and feature changes/requests:
Please send them to email@example.com
If you want to modify this mod, please feel free to do so, but if you want to release it, you have to give it another name.
If you want to contribute to this mod, please contact me via e-mail: firstname.lastname@example.org
a) added a second AI file (AoMod_PlayerAI02.xs) that builds walls around your other bases (NOT your main base)
b) increased the minInterval of the collectIdleVills rule to 31
Haven't dled yet but it sounds absolutely awesome :D
Khan And Steak
Posted on 09/20/07 @ 06:21 PM
Ahm... I believe that the second AoMod_PlayerAI01 should be AoMod_PlayerAI02... no?
"AoMod_PlayerAI01 sends idle villagers (after 31 secs.) to a random resource (wood or gold) and repairs your damaged buildings.
AoMod_PlayerAI01 sends idle villagers (after 31 secs.) to a random resource (wood or gold), repairs your damaged buildings and builds walls around your other bases."
Loki_GdD File Author
Posted on 09/22/07 @ 01:14 PM
Thanks Khan And Steak,
that's a typo:
AoMod_PlayerAI 1.02 (not AoMod_PlayerAI 1.01) builds walls around your other bases.
Posted on 05/24/08 @ 12:10 PM
Posted on 08/12/08 @ 12:45 AM
I did all the stuff u told in readme. But the mod doesnt seem to work ..
I start the AOE titans and select random map, I put the villagers to gather wood , waited 31 seconds but nothing happened. They should have been moved to gather another resource or i am not getting what this mod actually does ? please help
[Edited on 08/12/08 @ 12:49 AM]
Loki_GdD File Author
Posted on 10/19/08 @ 05:34 PM
if you edited the profile (*.prf) the way it's described in the readme, it should work. You have to edit the profile you are using in AoM. The default profile is called "default.prf". If you created a new one or changed the name, you'll have to edit that file of course.
Wait a second. After rereading your post I'm not quite sure if I understand your post correctly. Just in case: The mod will send IDLE villagers to random resources. If you sent all your villagers to wood, they won't be idle and the script won't send them anywhere of course.