Posted on 10/21/07 @ 04:02 PM (updated 11/03/07
Update II November 3, 2007:
|# of Players:
||AoM: The Titans
-A complete human sacrificial system based on 1, 5, 8, 10, 15, 20, 25 sacrifices.
Update Ib October 22, 2007:
-Unit spawn now should work properly since I prioritize them
Update Ia October 22, 2007 :
-The game now load properly
-Godpowers are killed
-Elephants are harder to kill
-FFA Unlocked team
Tribal Wars is a strategic bloodmap where people ally with others in order to win. Each civilization will get their own unique units, but the Atlantean will be mixed with the other three, since Atlantean is a considered a "godly" tribe in this scenario, so people can't get them.
The main objective is to kill enemy's War Elephants, but you cannot do it alone. Well, you can, you it would be harder, so allying with other people would be good. (You can also backstab people afterward :P )
This game is more than just rushing at people with units, you need to ambush them. Keep your army together, if they split up, there is a chance you will lose, because the enemy will kill the smaller group faster and then they will defeat you in numbers. Also, DEFEND YOUR ELEPHANT, because other player can wait for your entire troop to move out, except your elephant, and change you back into enemy and kill your elephant.
Currently, this game is based on numbers to win, but I wanted to test if unlocked team work nicely or not. If it's good enough, I'll add in more features that I've in mind.
For now enjoy, or not. Please give me any suggestions.