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user.con file

Author File Description


Update: Recently I changed my keyboard layout to QWERTY, so I consequently had to reconfigure my hotkey file. So here it is, what you've all been waiting for, the QWERTY version world's greatest hotkey file! :P


- Place the file "user.con" in the program files\Microsoft Games\Age of Mythology\startup folder.

- To exclude any interference from files in the gamesettings.bar it might be a good idea to rename the file to:

  • "game.con" for AoM Vanilla

  • "gamex.con" for AoM Chocolate (TT)

- If multiple windows accounts play AoM, and only you wish to use this, place it in My Documents\My Games\Age of Mythology\startup as "user.con".

- Optionally, place the "defaultkeymap.xml" file in the data folder to (clear) reset the default hotkey configuration.

- Note that this has not been thoroughly tested for Vanilla, so I can't guarantee it to be fully operational.

- WARNING: back-up any files before overwriting.

What is it anyway?

A user.con file is in most cases used to create an alternative hotkey configuration, as if you don't wish to use the game interface to assign hotkeys to actions. One of the reasons for that might be that the in-game hotkey editor is only capable of combining hotkeys to very basic operations, e.g. train a unit. in fact the AoM engine can handle far more complex actions. To enjoy these you must create this user.con file. It can be 1 line long, it can be 100 lines, depending on your preferences. This user.con file is a very complete hotkey file. It contains all the units and buildings you can possibly build in-game. But next to that it also offers a wide variation of custom effects which can sometimes be activated only using hotkeys. A few examples:

  • Toggle autoqueue (automatic unit training repeat) - I can't live without this!

  • Rotate buildings and godpowers in-game.

  • Easy-advance hotkey.

  • Lots of hotkeys added to the main menu and the editor - particularly the F-keys.

  • Well-known windows hotkeys control-n (-o,-l,-z,-y,...) available in editor

  • More as 1 myth unit can be assigned to 1 hotkey, so you'll only have to remember 4 for all myths!

  • Same goes for the regular units.

  • Hotkeys to convert Atlantean soldiers to heroes.

  • Preset chat messages - send you favorite quote with 1 keypress.

  • Hotkeys for certain events as flare, patrol, guard, set gather point, unload etc.

  • In-game configuration switches.

  • Hotkeys assigned to creation of set animals, dryads etc.

  • Much more...

This file can be opened using a regular text editor (e.g. notepad) so feel free to check out the contents. This way it also offers a very rich template that can be used to make your own personal hotkey file. Search around the Internet for more topics about that issue.

The defaultkeymap file is used to clear the default hotkeys programmed into aom. To activate this, install the file as explained above and next, start the game, go to options > hotkeys > Default All. This will instantly clear all entries if you did it right. This is especially useful to prevent hotkey overwriting bewteen the user.con file and the game's configuration.

How to use

Once the user.con file is in the startup folder and the game is (re)started (hence the folder name), you can start to experiment with all new key combinations you have at your command. A good first try is to press F1 on the main menu, this will instantly take you to the ESO login tool. I cannot list all hotkeys here, because that would be to much, but if you open the file, you will see it's very easy to understand. A quick glance at the function map():

Default usage: map("<key>","<context>","<action>"); The key can be about any key combination: control-a or alt-shift-F1 etc. The context is slightly more difficult to explain, so i won't go into this, but this shouldn't be changed if you keep the action. At last the action is a console command, like tis("unit") [trainInSelected].
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