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Downloads Home » Modpacks » Bon Pseudo Civ Mod Part 1 of 4

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Bon Pseudo Civ Mod Part 1 of 4

Author File Description
File Details
Version: AoM: The Titans
This is the first part of an in editor civ with 2 campaigns, 4 god powers, over 150 new units (many campaign exclusive). Some units are simply retextured, some are slightly remodeled, and some are completely overhauled. There are over 55 techs of varying originality.

Comments would be appreciated, and I hope they are in good taste. As an after thought, could you post all reviews in Part 1 to keep them all together?

Thanks for downloading, and enjoy.

Here are the sites for the two threads discussing this mod, with some screen shots


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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Gooch whooo first dl
TBK145 sounds good, but there's only a BonAnim.bar...
File Author
I realized that this was only a BonAnim. I have been trying to upload this for a month, and that was the first thing I could. Now it has been fixed, and it looks like it is going to be a four part download (something is being picky about what I upload). So, download again to get the first chunk, parts two and three have been uploaded, and I'm working on 4.

[Edited on 11/10/07 @ 05:38 PM]

Donut3500 Forgive me if I missed something, but who are the Bon Pseudos? (sounds good by the way :D)
File Author
This is a monotheistic civ where the god is named Bon. Pseudo is a prefix that means "false" so a Pseudo civ is a term I use that means an in editor civ, a false civ. Sorry for the confusion.
MythicRuler Glad you could get this working. I just might start to come back to aom after being inactive for so long.
nuclear arbitor I'm impressed, an SoO retextured to black skin... yes I'm being sarcastic, but it needs more screenies and thats probably one of the worst you could post. it doesn't show any thing but a simple retexturing. put a link to a screenie gallery or something. the other three screenies aren't that impressive either and that gives a bad first impression. lets see more screenies and a description of god powers and the like. also, by in editor I take it that you mean that it doesn't replace any existing civs and that you have to place things in editor and give the god powers through triggers and the like. I'm gonna post this in all of the three parts that are up so far but don't bother responding in all of them unless u want to.
MythicRuler STOP POSTING THE SAME THING IN EACH OF HIS TOPICS. It is rude and unnecessary. Beng, I suggest you report nuclear. I sure am thinking about since all you have is disrespect. Once again, dont judge a book by its cover.
File Author
I put in the sites to the threads that were advertising this like a month ago that had a variety of screen shots. By "in editor" I mean that to play a random map, all you need to do is go into the editor, generate a map, and then replace the town center with either a necropolis or town square, then play. Everything else goes by itself, no triggers necessary. I would also recommend removing nearby towers if they are in the level.

[Edited on 11/11/07 @ 08:37 PM]

nuclear arbitor yes i did copy and paste the text, i saw no reason to re write it given that i wanted to say the same thing. i just wasn't sure it would get answered if i didn't. i can now see that it obviously will. i am aware what pseudo means, especially given that he said. and as a matter of fact i often DO judge the book by its cover, well decide whether I'm gonna read it or not, the cover, the title, and the thing on the back or inside jacket. you obviously don't work that way mythic.
i haven't looked in the forums in months, just the dl, can u put a link to the topic or do i need to go find it. i get what u mean by in editor. would i be correct in assuming that u get the god powers when u upgrade something and that that'd be done just like a normal upgrade?

[Edited on 11/12/07 @ 01:33 AM]

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