This is a Norse (Thor) scenario. The map is quite detailed, and there are many triggers. The .zip file includes the scenario files, an AI file, and a Readme file.
You begin in a decimated town near Mount Gurnin, which has just erupted and destroyed your village. Collect your refugees and find assistance from your allies. The creek can no longer be forded because of the spring thaw, so you'll have to build transports and sail across to find your revenge.
Please take the time to read the Readme file, as it includes all applicable details.
Playability: 4
It's easy to play I like the objectives you need to meet to advance.
Balance: 4
I like the idea of the other player attacking after you get to your resources, it's well balanced.
Creativity: 5
Good map and good idea for the scenerio.
Map Design: 4
The map could use a little more gold but all in all it went well.
Story/Instructions: 4
Limited but there was enough info to get you through.
Additional Comments:
I liked it it might be better with 2 strong players, the green player died to easy.
[Edited on 03/15/03 @ 06:39 PM]
Yannos
Posted on 03/07/03 @ 08:24 PM
Rating
2.8
Breakdown
Playability
3.0
Balance
2.0
Creativity
3.0
Map Design
3.0
Story/Instructions
3.0
Playability: 3
A bit too easy and the computer does not actively build stuff or collect resources (which it was supposed to do seeing how the dwarves were placed near the mine)
Balance: 2
Way too easy to destroy the green player as he never attacks your camp
Creativity: 3
I liked the use of the Navy being constructed and how a suprise ambush would suddenly leap up
Map Design: 3
Map looks good (vulcano especially) but you do not have enough space in your village.
Story/Instructions: 3
There is some kind of story and you know well what to do (part where the raven shows you the other settlement didnt quite work here though)