Welcome to Age of Mythology Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
Single Player Scenarios
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Single Player Scenarios » The Nativity Cinematic

Download File Post Review Post Comment

The Nativity Cinematic

Author File Description
File Details
Version: AoM: The Titans
My first attempt at a full out cinematic movie. Featuring the well known christmas story, being that time of year. If you finish it, i threw in a unrelated christmas themed bonus. Its about six minutes for the main event, eight including the bonus.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Watchability: 2
Generally speaking, this cinematic was not very watchable. The text of the narrator was the only thing that really kept me interested. There was little on-screen action during the shots other than simple "move to" commands and when the camera was stationary, there was little if any attempt at animations or action. Your bonus scene, if anything, brought down your score as it was repetitive and boring, both in terms of watchability and the music. Your bonus scene was more like a showcase of your animation abilities just to let us know that you COULD do animations, even if you couldnt be bothered in the main cinematic. I don't quite understand how the bonus scene was "christmas themed" either.

Balance: 3
Standard. You started with smooth camera tracks however you got sloppy and started showing the edge of the map. There was also a unexpected jump to the Inn when Mary arrived there. The angels in the scene with the sheperds said they would leave and then remained standing on the meadow. At the end, one could heard the sound of a battle in the egyptian town and the randomly placed Scarab was a bit strange to say the least.

Creativity: 3
Again, standard. The only real exemplary bit of creativity was your shot of the wise men looking up at the Star in the sky. Other than this, your cinematic tended to use the smae camera angle, pitch and zoom and also tended to still to tracking units. The lack of variation severely damaged your mark. Please see the story heading for points regarding the story.

Map Design: 4
By far your forté. Great use of rocks and general terrain mixing, aswell as some building overlapping techniques. Was better than average but still not awe inspiring. Your enlargment of the atlantis connector was also a bit overdone on Herod's Palace.

Story/Instructions: 3
Very slow text flow. I understand you have to cater for slow readers but it was far too slow to be acceptable, and at times you varierd your speed and became much too fast. The story itself was sound but you didnt really make an attempt to put an individual perspective on the story. There was little creative input other than simply copying the story as it is commonly told. Even if your primary source is a well known story, you can still make it your own which you do not do.

Additional Comments:
Overall, not a bad first attempt but there is definate room for improvement, which is to be expected from a beginer in cinematics. Generally your music was a good choice although I may have opted of some more 'christmasy' music. There was also a large section that had no music at all. fix that. But thumbs up for a first attempt.

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Map Design4.0
Favorites: [Who?]0
Size:9.50 MB
Recently Updated