That fist version was totaly screwed up.It's funny how one trigger can cause the whole scenario to be imposble to complete.
Well thanks to SCXKastor's complaint I have stopped the work on my new scenario to fix this one.
So here it is all the things that I've fixed and added to make it more fun.
Version 2.0
BUGS FIXED
- only 50 resources required to join the army
- captain's instruction telling you to go east instead of west
- soldiers don't stay in the mine but keep following you(in best case one will survive)
- old man turns to a priest and gives you 500 everything if brought to the temple
- moved some buildings to make it easier to walk trough Potis
- catapults don't convert to player 3 but stay yours after you destroy the boulder
- removed a stone on the other side of the bridge
- fixed a trigger for converting Potis' soldiers to your side
- you'll get all the villagers from Potis' camp
THINGS ADDED
- donkey quest that will make the yourney to norse town a bit more interesting and earn you 40 gold
- old man quest where an old man will give you a key to a chest containing gold
- added a treasure chest which can only be unlocked if you find an old man
- added three more priests. each will give you 500 everything for getting him to the tmple of Zeus
. you can keep the priests to help you fight and heal your units
- added some new terrains
- you can now build towers
++++++++++++++++++Dope Presents++++++++++++++++
....::::Age of Heroes - Aris::::....
This is the second part of my six part saga about heroes preparing for war with Gods.
In the first part you were Kantos, an ordinary fisherman zurned to a hero.
This time you are his son Aris who's just grown old enough to join the army and start a search for his father.
BATTLE SMUGGLERS IN CAVES
HELP AN OLD MAN REACH HIS DEATINATION
HELP BUILD A WHOLE NEW TOWN
STOP THE BEASTS FROM COMING BACK
600*600 Map brings you more fun than ever.
If you find any bugs please report them as a comment on AoMH download page.
I would release the whole campaign if I had it but the fact is I' making it almost from scratch.
I do have couple of maps almost finished but the story and the triggers take some time to make.
I also think this is a bit more realistic.
You waited two weeks for AoH II and in my campaign ten years have passed.
Two more weeks to go till my new scenario is released.
[Edited on 03/01/08 @ 03:52 AM]
SCXKastor
Posted on 03/01/08 @ 11:34 AM
When you go to find the lost army after clearing the wreakage at the bridge, you say to go east instead of west. Also I think I found them, but when I walk over there, nothing happens. If you could check the triggers, that would help.
Extinct Priates
Posted on 03/02/08 @ 02:46 AM
I like the screnshot
ima gonna download.
Dope File Author
Posted on 03/02/08 @ 04:05 AM
I'll get to that today and if I find the bad trigger I'll post a new version tommorow
[Edited on 03/02/08 @ 04:52 AM]
Gamus
Posted on 05/04/08 @ 05:42 PM
Nice one, though I'd prefer it if you had named the son Kastor instead, forming a fan-made prequel for the canon AOM Campaign. But other than that, I am enjoying the beginning so far... never got past the "go to market and buy a sword" task. I had not much of a problem with "go to market and buy funky fishes" (seriously, funky?), but I can't seem to buy a sword no matter how I click on which ever Villager (or as the objective said, "Merchant"). Good one and keep it up, hoping to see more.
Shadow Of Roxas
Posted on 07/07/08 @ 08:35 PM
Dope, I know That you're also working on a star wars mod for Aom. I think it's Epic Studios. I posted on the join thing to see if i could join. I want to ask 3 things of you, 1. Please let me join the team. I don't have any experience in modding but I could do history for them. Plus i heard you guys say you're spending so much time modding that you need some testers. 2. I forgot the name of that website so could you post it here? 3. Is Darth Nihilus finished yet? Thank you. I also sent this to baseballkid14 because I know he's in it too.