This is the second version of an in-editor civilization with 2 campaigns, 4 god powers, 164 new units (61 campaign exclusive). Some units are simply retextured, some are slightly remodeled, and some are completely overhauled. There are 72 technologies of varying originality. There were over 120 changes made to the campaigns and units.
Comments would be appreciated, and I hope they are in good taste.
Thanks for downloading, and enjoy.
Here are the sites for the two threads discussing this mod, with some screen shots
I wish I could give this a 3.5 but the modding section does not allow this. Overall this mod was good and I was entertained by it but there were some faults that had some points docked.
-The buildings were for the most part new models.
This gave it an actual new civ feel.
-The units looked good, their textures were good
and they fought well enough and seemed balanced.
-The god powers were interesting, summoning the
dead and animal as well as destroying farms and
giving a strong resource advantage
-The units working the buildings added a touch
that I liked.
-The last age texture looked very good and new.
-All units had upgrade textures and techs and
sounds, as well as histories. This is commonly
-Big plus for all the content.
-The main con is that there were no rollover
text helps. I didn't know what all the units
or godpowers or technologies did unless I went
-Protective wind and Crenellations had no
history or roll-over help so I had no idea
what they did.
-The library took away from the new civ feel
because it was just a citadel with minor
-I did not know what a lot of the units did,
especially the Tribal bearer.
-Rhino animations weird but animating is hard
so this wasn't a huge problem. Hound had no
-There was no fortress type building.
-God powers had too many uses, limit to one.
Additional Comments: I will change this review if improvements are made, mainly adding rollover help. This can be done by adding lines to the xpacklanguage and then in the protox and techtreex and godpowers find the rollovertextid and change it. Keep modding, and hope to see more from you.