|KAI IN A DREAM
Ever been stuck on an island all your life? Kai has and today is his lucky day... his dad gives him a boat and Kai goes to explore the other islands around his.....
||AoM: The Titans
Download and share in the adventure experience.
Map features good eyecandy and ok cinematics. I tried real hard on this. The triggers killed me! This is version 1.
|Author||Reviews ( All | Comments Only | Reviews Only )|
Well to be frankly honest,it was OK. You obviously spent alot of time designing this map, but then didn't spend enough time on the triggers.The cinematics were OK, although the village cinematic was engineered to make it seem like a genocide or something, but this only made it more silly with the overdramatic music and villagers not dying or anything (not to mention the fact it was way too long). You could have easily slipped in a few set animations and a few kill off villie triggers that would have made that last cinematic more interesting. The storyline was simple and really didn't go anywhere, after you win, nothing happens. No victory cinematic, no Blint hugging relatives or something, nothing. Just by improving cinematics this could have been rated a four. Without a highly developed story, the person playing this has no emotional connection, and neither did I. So as a result this gets a playibility rating of average.(With your knowledge of triggers and use of eyecandy and such, you could have easily upped this to a 4 or 5, don't take this rating as a hit to your ego=P.)
Simply put, too easy. The first quest was literally a joke. Underpowered monsters, Overpowered hero, plus a little extra healing from a hidden priest just in case you are damaged. Finding the father = too easy. What, no sea monsters? And the last battle was only a joke because it required no strategy, the minotaur was just too easy to beat. So this gets an average balance rating.
Creative. The map design alone is creative enough to get you somewhere, but unfortunatly I had to take off a point for the depth of the quests, which weren't very deep at all. Original storyline, original eyecandy, but nothing spectacular.
Map Design: 5
Wow. Someone put alot of time into eyecandy. this category deserves a 6, not a 5. All the islands looked like hours of work had been put into them. The bridge was very realistic/artistic, and so was the village.
The instructions were good. I never once didn't know what was going on. You lost a point for the odd abrupt end to your story. I even went into editor to make sure i didn't mess up or something because the end was so weird. It didn't go anywhere lol, just ended.
Don't take this as a harsh rating. By looking at this in editor I know by just a few small additions this could have been above a four. If you put as much time into trigs as you did eyecandy, this would be awesome.
Recommend Download: Yes(even if just for the eyecandy)
[Edited on 06/18/08 @ 06:43 PM]
the map is easy to play. easy instructions, just "go get the relic on top of the mountain. easy and playable. it would be higher but the balance was off.
this wasnt very good. kai was to strong and the enemies were too weak. also, i was zues, so i had the bolt, so i didnt even have to fight the bandit leader, all i had to do was bolt him to win. you should probably make it so you lose if you activate bolt, or make it you have to be a certain god. otherwise, the balance would have been higher.
it was creative. not too little but not too much. so i give it a 3.
Map Design: 5
the map design was amazing. you are really good with making eyecandy, but because your so good maybe you should try to work on your triggerwork and try to make it a litttle more challanging.
it was easy to understand. all you had to do was click on the objective thing.
Additional Comments: this was a good game, but you should try to make your games a bit harder. your very good at making maps, so you should work on that. if it was a bit harder, i would have rated it better. i like challenges, but that's me, you do what you like and dont stop making your scenarios i like them a lot.