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Author File Description
File Details
# of Players: 4
Version: AoM: The Titans
Something I whipped up in 30 minutes or so. Nottud helped fix the glitchs (thank him). This idea prolly was done before so if it is tell me :)

Everytime you die you split in 2. Get 50 men and you die. Everything is peacefull until meteors rain down, canibals come, zombies awaken, and titans unleash stuff on you. It's like god taking a dump on a lump of clay fun.

Yeah so. First map finished :)
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
hell_ruler_666 lol pubby u forgot to put the scenario in the zip folder. u shoud probably do tht soon lol...

anyway i remember playin u like...uh...o right yesterday, and i remember this map was really fun. when u asked me wht i would rate it i said 9.999999 outta ten....so i will just round tht up for future reference ;p

ppl hu have not dled i highly recomend this map!!!
File Author
I checked and it's in there. It might be cause I used winrar to zip it up :(

Anyways extract to (for me)
my documents/my games/Age of mythology/scenario
Raptors Lol:

Its like god taking a dump of a lump of clay

Forbiddian Really awesome map. I can't believe I missed this one before. I'll post a review about it tomorrow after I play it with some friends.
File Author
You really think so? xD its my first finished map :D

I can't wait for a review :) (I read your reviews before and they were good xD)
Map Design4.0
Playability: 5
Wow, this game is an absolute blast to play, and well deserving of my highest accolades. I’ve played a lot of maps and this is one of the best. I can only really nitpick it for minor things (like forgetting to zero out everyone’s resources even though resources are useless). And yes, it is meaningless, and yes, that's the point I was making.

Balance: 5
All the GPs are random. There’s not much skill involved once you get the hang of dodging lightning bolts (tip: NEVER look at the actual map, except to cast a GP, because you need to react to the meteors as soon as you see them). If you react fast, even if a meteor spawns right on you, you can dodge it. Maybe there's a learning curve figuring that out, but "noobs" can still have tons of fun on this one. One guy thought the purpose of the game was to be the first player with 50 prometheans (might be a fun variant, actually) and he still had fun. I don't know how you could NOT have fun on this map.

Creativity: 5
This map has a very creative premise AND good trigger use. It lacks some refinement (some little details like name changing, I dunno), but in no way does that impede gameplay or the fun. When playing the map, it didn’t feel like it was missing anything. Short and sweet. Also, using Nidhog for the titans was pretty cool.

Map Design: 4
The map design is completely devoid of anything, but this minigame almost requires a plain map. I feel that it didn’t really put in the effort required for a 5, but at the same time I feel kinda dirty for marking it down because I can’t see a way to improve it without making the map feel less fun. I guess I like plain maps, but the sterile environment is what makes this happen.

Story/Instructions: 3
I was kindof in between 3 and 4. The game is really simple, but it needs a bit of instructions (and you delivered). But the bottom line is that the game only lasts about 4-5 minutes and 20-25% of it is spent on instructions and I really think that's unnecessary. Another problem is that online, there can be lag in giving out instructions using the Overlay Text trigger, making it hard to read (at least that's how I assume the guy thought first to 50 wins). I would lengthen the time that instructions are displayed (online lag and/or very slow reader-friendly) and have the meteor shower start at 30 seconds.

Additional Comments:
My longest game was like: 4:40-something, but the game’s obviously decided by when the second-to-last person gets 50. I've lasted until 4:21 with one pop still (won the game with 1 pop).
File Author
Wow! Thanks for the fantastic review! (I basking in the words xD)

I may remake this map and make it be black while the instructions are read :D

BTW I'd make a map where you got to get to 50 but then you could use the delete button :|

Ty ty ty ty ty
Forbiddian Oh yeah >.<

I had the same problem on my map, but I could disable the delete key with some trigger work. They can still use other methods (or if they rebound delete to something else), but it stops like 90% of attempts.
slugger570 Its me mooslugger!
slugger570 Playability: 5
really good
Balance: 5
really good

Creativity: 5
really good

Map Design: 5
really good

Story/Instructions: 3
really good

Additional Comments:
mooslugger rulez!

[Edited on 07/13/08 @ 02:46 AM]

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Map Design4.0
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