Posted on 11/20/02 @ 01:17 AM (updated 11/23/02
This is a 4 player game. Each player has their own fortress with two gates and 6
|# of Players:
sentry towers. The point of the game is to destroy all other players. To do this
you get a continuous creation of archers in your fortress. Also, every two minutes,
you recieve a gift from the gods, a catapult is created in the lower level land just
behind your fortress circle. There is a Plenty Vault in the middle of the map and
whichever player controls it recieves 50 food every 60 seconds. Depending upon the
amount of food you have, you get upgrades to your fortress and archer units.
|Author||Reviews ( All | Comments Only | Reviews Only )|
This map, the first blood created on AoM from what I can see, is very very fun. I only tested it vs. AI at the moment, but I had fun even killing a computer that sat there doing nothing. I'm sure I will come back to this scenario again and again, I'm also sure it will be very popular on ESO. However, this may be because I absoloutely love bloods ;).
The balance is all good apart from one thing, and thats the fact that Slingers are just as strong if not stronger than Toxotes/Gastraphetes(sp?). That's the only problem I found when playing, the computer was whooping me with his slingers when I had Toxotes+. This is also better than the bloods that require kills for upgrades, since if someone is getting too strong in this one, the other three can gang on him and take control of the Plenty.
Ok, so this map may not show off all the latest eye candy tricks and fizzly bits, but don't let that put you off, this map is perfect for a blood game. Each person has a nicely fortified (But not too fortified) base, and in the middle is the Plenty which you must control. There are also nice narrow points for excellent archer battles.
Map Design: 5
See above ^_^
Well, there aren't really many instructions on this map, but any AoK blood players will know exactly what to do as its so clearly layed out.
This scenario is extremely aamazing. I really really like it. Its well layed out and the triggerwork is good. It could be improved with some god powers in there, perhaps I will modify it and add some. But thats not a big downside, and its all still very very good. Excellent scenario, you should be very proud of it.
[Edited on 11/20/02 @ 03:04 PM]
This IS the first blood map so I gave some extra points for Creativity.
It`s blood, it`s fun, but after 5 minutes it gets boring as hell. The map is just too big to have intense action, and same old archers all the time...
Smaller map and more variety would up the score.
Balance is terrible as it is, the side which gets Slingers will ALWAYS win. And most upgrades are actual downgrades. Give more upgrades to other Taxotes and Gwhattheirnameis to even it out.
It`s the first blood map, and although this is completely uncreative and just copies one of AoK maps I gace it a 4.
Map Design: 2
it`s a plain grass map with some nice cliffs, I gave this a 2 course of the nice cliffs. At least some different terrain colors would be nice. Even though it`s a blood It still got to look better than an absolutely plain map!
This is a blood map, which shouldn`t be judged by it`s story, but still even a blood map can use a little twist to get story up to 5.
This is the first AoM Blood map, that`s all I can say. And to the author - good start, with some changes and balancing this could be one of the best bloods on ESO.