This file contains more than 60 additional and new functions for the AoM Editor.
Pitch Editor for change the camera pitch without leaving the editor;
9 new icon buttons for
---Search for selected unit
---Editor Main List
Place Objects: larger object picture, object names better legible, 8 new buttons:
=> "Unit Garrison" (Select the unit, garrison with the left mouse key)
=> "Ungarrison" (Select the object, press the button)
=> "Delete Object", automatically the brush get to size 1 => "Kill": many object will be killed
=> "Position Object "
=> "Wall" place a wall
=> "Gate": convert a selected wall into a gate
"New" Scenario (blank Map) in size X = 600x600 metres.
and many more....
This Utility for the Editor is truly a must-have for all AoM scenario designers!
CINEMATIC EDITOR: this utility adds a new interface that allows changing of the camera pitch possible everytime the scenario is playtested. This is extremely useful and time efficient!
EDITOR INTERFACE: also featuring an improved editor interface with a clearer unit-display icon, so that when a designer is browsing through the list of units/buildings, their images will be displayed for easier recognition and selection!
There are a lot more useful features and enhancements including a Play-Test-Scenario icon, an icon for faster placing of walls and gates, garrison/ungarrison, brush shapes icons, and much more!
This Utility for the Editor is a tool that will give scenario designers more control and flexibility over the editor. This is a must-download for all scenario designers!
Posted on 04/04/03 @ 11:31 PM
This new editor now make it much more easy to get your map done a lot quicker. There are many new shortcut added to help you get to where you new to. The pitch editor also make changeing the view alot more easyer. The toolbar is a lot better as well, I can not find nothing wrong with it, I usally do no get out many 5, but this editor deserve a 5 for a rating. I hope the next version will come out here soon.
Posted on 12/02/03 @ 09:52 PM
I am sorry for the imprudent comment, but does this editor fix the "Unit Create Multi" bug?
Just a thought.
reyk File Author
Posted on 12/03/03 @ 03:35 PM
The trigger errors do not have to do anything with the editor. Use the file "SomeNewTrigggers", there is a new trigger "UNITS Create Multi" without the bug.
[Edited on 12/03/03 @ 03:35 PM]
Posted on 05/30/04 @ 08:34 PM
this is great
Posted on 07/27/04 @ 09:30 AM
is there auto-installer for this if not plz can you include one? sorry to sound a bit of a dick from the sound of it i give 4.9