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Author File Description
Ephraim Multiple labyrinth like paths traverse an extra large heavily forested map with a combined set of cliffs. Trails lead to abundant gold, relics and huntables. Map provides involved and complex paradigms for developing midgame and endgame strategy.

1.Both the Macedonia Normal and Large rm scripts produce unusually large map areas. This will permit more time for you to build your economy and improvements. The opposition forces are at a greater distance and will not aggressively pursue early attacks; however, midgame and endgame battles will be challenging.
2. Early exploration of the immediate adjacent areas is recommended. Find the gold, relics and locate herd and huntable food. Chickens and berries are close by for initial food harvesting.
3. Plan your strategy based on the random map layout. There will be many choke points, and with appropriate walls and towers, you can channel your opponent into the battle area of your choosing.
4. Good sound strategy will prevail over a larger opponent. It is not unusual for the AI opponent, at the "Hard" level, to have a greater score and larger military during most if not all of the game.
5. Sound economy (vils, gold and TCs) and superb strategy will prevail.

AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
icyhandofcrap What I can say is, good work yo. Nice one. But it is tremedous, so you need a good comp to load fast. (It took me 50 secs to load) This thing is HUGE HUGE HUGE. It is like 16x bigger than an es map.

By the way, please use edge constraints. Relics can get stuck in forests on the sides.

[Edited on 03/25/03 @ 10:55 AM]

Rating: 4
very nice to play as a singleplayer
Additional Comments:
File Author
Thanks for your input. The next RM script will load a much smaller map and will incorporate wider edge constraints. I will update this RM script and resubmit it within the next several days.

Look for Battle Ground (RMS) it is now in test. If you would like to help in testing this RMS and have your suggestions incorporated, please reply to the "Testing RMS" by Ephraim posted in the AI/RMS Forum. :)
Rating: 5
(Insert Rating analysis here)

Additional Comments:

Hey Ephraim, just had a great game with your map. Thanks!
I love that this map is so large, because it really allows you to play a full strategy. Our game lasted almost 2hrs. 2vs2. We all had Titans in about 45-60min, they all died and then we went back and forth building walls, losing and gaining ground.
This map is really good at building walls quickly because of the close trees and cliffs.

I haven't played your other maps yet. Which ones are the biggest maps?

Thanks -Rostro
Rating: 5
(Insert Rating analysis here)

Additional Comments:
great map, we play this one a lot.. i love the big maps.. all the trees are great!!

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