Posted on 10/06/08 @ 12:14 AM (updated 01/16/09
|# of Players:
||4 humans 3 comps pl5 norse
||AoM: The Titans
The map was done by UnderMyUmbrella with some help from me, the map has brilliant eyecandy but alot of parts isint finished, It took several hours to do the eyecandy, it took me about 3 hours to do the barbarian village as shown here
Iron mine added (Works online no mods needed)
Adding in a quest that clears the giant fallen tree.
Shops,quests and training arenas open and close at certain times
all training arenas completed
make minor class barbarian
Change of weather, rain, lightning, random earthquakes in diffrent areas maby
Whats in production
A priest quest
[POST PHONED due to unexperianced use of q vars, need to learn them to makr this quest work ]a new gangster quest
Whats mostly finished:
A secret area which you can talk to the priest to get speed (2+ speed for 10 secs then it takes 2 and a half mins to recharge)
You can buy a iron boat to live in
each player can buy a house and a manor, buy 15 food for 10 gold, and has a max of 250 food cap and 100 wood cap, when they lose wood or food they lose a life.
Iron mines are now on map.
You can enter and kill other players in the Forbidden zone and PVP
When you die you respawn and lose 1 life.
There are 3 quests Extermination, The big bad wolf,Hunter quest
You can buy a mage,archer,warrior,axeman and lvl5 mage
warrior can buy bronze armor and dwarfen armor and sell them at general store (bronze armour and general store needs some fixing)
There is an optional introduction.
infin levels, you need exp to level up, levels will be needed for certan quests, armor, and upgrades/sub classes
Known errors, most of them is hard to fix
When your warrior and you buy armour from the armoury, the first or second armour you buy does not work.
When you sell armour at the general store it stuffs up the armour triggers.
General store gives you money for nothing.
sometimes a promethean small will spawn on top of the graveyard house.
Got any quest ideas? Post them here!
EXOLAR: Game idea, triggers and some map design by.
UnderMyUmbrella:Redoing the map and making brilliant eyecandy and helpin in some triggers.
RmC_Tonnyt: for bein in the RmC clan X) oh yeh and for showing me the cool stone mod!
Elvarg_Flame: for making get a job wich I am gonna add some ideas from.
Henrz: for trigger support and quest ideas
|Author||Reviews ( All | Comments Only | Reviews Only )|
(Insert Playability analysis here)
The playability of this map was good, you could do a lot of cool stuff including quests, and other nice, neat things like turning into another person like an archer. Also you could train yourself at an archer train place.
(Insert Balance analysis here)
The balance was great! The hero kept getting stronger and stronger once killing a certain amount of enemies, and get more defence, attack, ect.
(Insert Creativity analysis here)
The creativity was good, but not great. The reasons are the title first of all, like Athens said. It was just... well not creative. You can work on getting that up. In the game, the creativity was great. The quests, ability to buy or sell items was cool, the ability to train was cool, I could keep going, but I wont;)
Map Design: 4
(Insert Map Design analysis here)
The map desing was great, great eyecandy. The forest was very great detailed and looked very nice. You didn't get a five due to the buldings. They were good, but they weren't mixed in together that well.
(Insert Story/Instructions analysis here)
The instructions were not very clear. You could have used objectives to explain what you have to do, especially in the quests. I didn't know what to do in the game that much, I just killed people for gold and stuff :)
This was a good map. Although not finished, it was very good. Keep up the good work and make more maps! :)