I present you my first solo mod The Assassins. This mod introduces four completely new units to your game. Those units are Greek, Egyptyan, Norse and Atlantean assasin. They are much diferent than any unit you've previously seen in AoM. Their purpose is to kill one specific target with a single strike. Every assassin uses a unique weapon and has diferent atributes to make him/her diferent from other assassins. This makes every assassin unique because they all have their strenghts but each one has a weakness too. It's up to you to play the game with every assassin and choose your favourite.
You can use the assasins in you created scenarios or train them in game. When playing a random map or a B&D scenario you can train the assasins at your market staring from Age 3. You can only train one assasin type depending on your civilisation and you can only train one assasin.
PSSST....It's possible to train more than one assassin in game without editing any data files, but you'll have to find that trick on your own... good luck;)
4 completely new units
High quality models
High quality textures
Works in Random Maps(Assassins are trained at the market in Age 3)
For more info and pics of the mod check the showcase:
This mod's xpacklanguage.dll is compactible with Master_Foozles SPQR mod. This means you'll have all unit names from SPQR and THE ASSASSINS in game. If you don't have SPQR the game won't be affected in any way.
Read the ReadMe.txt file for further instructions about the mod instalation, uninstalation..etc.
Designs were good, but you made them all out of characters in the game, not from scratch. When the characters are idle, they look like they do in cinematic mode. That can really tire the computer (only if you're using an old one). That I think you should change, otherwise it could cause problems.
Nice design! I'm really looking foward to playing with them.