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KAS Hero Line Wars AI v0.9
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Author |
File Description |
Milkman Matty (id: Khan And Steak) |
Posted on 10/12/08 @ 07:13 AM (updated 03/03/09)
File Details |
Screenshot:
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Version: |
AoM: The Titans |
Hero Line Wars AI v0.9 (BETA)
Each player begins the game with a hero. The object of the game is to buy monsters at your Team Shop, which spawn in the enemy line and overwhelm your enemies heroes. The more monsters you buy, the more Income you will regularly receive. Advance Ages and buy more powerful monsters until you are the last players left alive!. Cheers Xerxes 3902.
Features
Offline/Online compatibility.
4 different starting heroes to choose from.
21 different creeps to purchase from 3 Ages, including 1 ultimate unit.
All creeps have been "cost-effectively" remastered; so that no brain power is required to see if you are being ripped of.
Eye-candy rich map design.
There are 10 levels that your hero can reach throughout the game.
Each hero has a different/unique god power.
Custom commands when playing offline (e.g. '-ar': all random).
When playing offline you will be put to the test against the "Smart AI". This AI knows everything!
Lag control.
Customise gameplay with options that can be changed at any time.
This is only BETA, please tell me of any problems that you encounter, also tell me of any suggestions that you may have. More details found here, cheers for reading ~ Khan
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Author | Reviews ( All | Comments Only | Reviews Only ) |
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MasterBeef |
Posted on 10/14/08 @ 04:57 PM
This was a very entertaining game that kept me hooked for hours and hours. The AI was very intelligent, and gave a big challange towards the end. I found no bugs, though the lag-control device really annoyed me. I mean, I spend over 10,000 gold buying the wood I need for an army of Polyphemuses and the lag control kicks in, and eradicates my army! On top of that, I spent all my gold on wood, only to have my army destroyed. That really wasn't too big of a deal, and didn't count against your score.
Playability: 4.5
As I said, the lag control was the only thing that really ticked me off. It stops lag, yet causes many issues. Spending all your gold on wood and Titans, only to have your gold and wood wasted really gets on anybody's nerves. Nevertheless, it did not prevent you from getting a 5 star rating, Khan. This game wa so addicting, that I truly can't stop playing. The way the triggers were laid out was superb, and the problems and errors that occured were minimal. The lag was very light, and barely slowed the game down. The playability was exquisite, and I cannot give you any less than a 4.5. (4.5 rounds to 5.0) ^_^
Balance: 5
The AI was very intelligent and put up a fight, without overwhelming the player. Resource levels all start the same for each player, and no one gets a true tactical advantage in the begining. Lag was minimal thanks to the lag control device, and nothing could bring this rating down. The myth units were modified to fit their purposes as powerful "creeps", yet did not overpower the player, for their hitpoints were kept low enough so that they could be killed. The players had similar battlegrounds to fight on, and the environment hadn't gotten into the way of battles.
Creativity: 5
I haven't seen any maps like this one before. Nor have I ever seen a lag-control device in any scenario I've Downloaded. The eyecandy was unique, and there was nothing on this map that I have seen in any other map. Now the AI was the thing that brought this rating the highest. I ask you: Did you utilise custom AI files or triggers to make the AI so intelligent and unique as it is? Anyway, the creativity was just dazzling. I am proud to award you a five point rating for Creativity!
Map Design: 5
All I can say is: "Wow." This is the most spectacular swamp design I have ever seen. I mean, this was superb in every way! The use o grass and bushes was amazing, the tent with the relic in it (shown in screenshot) was stunning. The centre of eyecandy was near the lake area. The pile of stones with the water tickling into the lake was just amazing and the terrain mixing was exquisite. I... guess there's too musch to say. So, a five for map design ;).
Story/Instructions: 5
The introductory cinematic really told everything that you needed to know. It explained how to buy Creeps, how to choose your starting character, and how to gain gold. The rest was explained by the naming of units, signs, and such. The instructions were labelled everywhere on the map, and there wasn;t anything that I couldn't figure out by paying attention. So, yeah, another five. :p
Additional Comments:
Now, I know my reviews may not make much sense (I've been told that ;) ), so I hope you can understand my terrible typing skills. :p I truly believe this map is one of the best I have downloaded, and I hope you make more like this one :D.
~MasterBeef
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CharlieDog |
Posted on 07/31/09 @ 10:57 PM
Playability: 5
This is one of the best scenario's I've ever played. I had a lot of fun playing it. Everything went as planned and the AI was great. This map was reallt great offline as it was exactly like a multiplayer map except you could play it whenever you wanted. There was no lag and it was beatifully made.
Balance: 5
The balance was perfect, we could both buy the same enemies so it came down to strategy and it isn't to hard to outwit an AI. Although, I thought it more depended on which hero you chose rather than who was more strategic.
Creativity: 5
It was extremely creative, I haven't seen anything like it. The way it was set out was perfect and the enemies varied. It was also good to see that you had incoporated wood into the scenario.
Map Design: 5
The map design was flawless, while nothing stood out, it didn't need to. The way everything fitted into the enviroment was great and the different ways you put different things in was good.
Story/Instructions: 5
This scenario doesn't need a story, so I'm not going to put it down. I knew what I had to do at all times although it wasn't too hard to know. While there was no story I still thought it deserved a five as this was a truly great scenario.
Additional Comments:
I reccomend this to every player, good or bad. |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Playability | 5.0 | Balance | 5.0 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 4,875 |
Favorites: [] | 2 |
Size: | 167.33 KB |
Added: | 10/12/08 |
Updated: | 03/03/09 |
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