This mod is based on an original .3ds wire frame posted on 3dvia by MichelAngelo. This frame has been boned and skinned in .gmax and converted to .brg format for use in Age of Mythology, and Age of Mythology: The Titans.
Unit features standard and jump attacks.
Also included is a modified version of the skeleton power (Ancestors). This replaces the standard minion unit to the skeleton man when the Ancestors power is invoked.
The textures and custom animations, models, and attacks were really fantastic, don't get me wrong, but there were tons of glitches and bugs in the animations that made the models look rather iffy. When the skeloton man is attacking, it turns completely white. Its birth animation just makes in look like he's floating upward with his hands coming down from the sides, and the death animation causes the head to shrink. Also, the unit was greatly overpowering. It deals seventeen hack attack, can use its jump attack every few seconds, revives itself, and so on. Finally, if you were to play as Egyptian on a random map in single player, you could pwn the AI with ancestors because of these overpowering skeleton units pouring into their base.
Don't get me wrong, chap. It's a great mod and all, though these bugs ruin some of the fun. Fix these minor errors, and the mod will be perfected! :D