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Downloads Home » Single Player Scenarios » Protect the Wonder.2 by Alyssea

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Protect the Wonder.2 by Alyssea

Author File Description
Alyssea
File Details
Version: AoM
Protect the Wonder.2
A Vanilla Scenario By Alyssea



You're small village has saved their limited gold for a long time, a few generations in fact...
You have eventually enough to purchase an illustrious wonder.

Everything is in place, your wonder is built. Properly fitted in your small village, the rest of the world appreciates your wealth.

But the Evil Empire has got word of your wealth, and as any evil empire would, they plot to destroy it.

Outline

Every 30 seconds, a wave of enemies will attack your town. Hold them off as long as you can. If you can hold them off for 10 minutes, you win, but...if you loose your wonder, all is lost.

Features

  • Works on both Titans expansion and Vanilla (original AoM)
  • Difficulty triggers
  • Fairly challenging Scenario
  • Try to beat your record!
  • Simple, yet beautiful eye candy.
  • Starting units.
  • Walls are difficult to build in your town, you must scout.
  • Scout and you will find a bonus or two.

    Installation

    Place the file "protectthewonder.scn" into your Age of Mythology -> scenario folder.

    Credits
    Rise of Nations by Big Huge games for the idea.
    Ensemble Studios for Making AoM
    AoMH for the support on the old version.
  • AuthorReviews   ( All | Comments Only | Reviews Only )
    JDmino
    Rating
    3.6
    Breakdown
    Playability4.0
    Balance3.0
    Creativity3.0
    Map Design4.0
    Story/Instructions4.0
    Playability: 4
    The playability was a four because, it was fun and also had a bit of difficulty. I personally don't like these kinds of games, but yours was ok. This is kinda like a less advanced tower defense game.

    Balance: 3
    The evil armies attacked too soon. You could just barely get to the second age before you got attacked. I would suggest that you make the player start in age 2. The waves got really annoying from the south, the jarls in the last five minutes came every 20 seconds and you can only just hold them off.

    Creativity: 3
    I have seen plenty of these games before, they all have the same basic plot. Yours did not really stand out that much compared to the others. Try making an opening cinematic to tell you more about the story. That would increase this mark by at least 1.

    Map Design: 4
    The map design, was like the creativity. It was pretty much the same as every ones, three entrances to the town, passage ways through the forest. But other then that it was simple but effective, nice work.:)

    Story/Instructions: 4
    You did not really explain the story as well as you should have, that made it similar to the other wonder defense type games. As I said an opening cinematic would help understand the story., a lot. That could make this mark a 5.

    Additional Comments:
    Nice job Alyssea, I hope you have more work coming *coughCough* Australia prehistory*cough*

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    Rating
    3.6
    Breakdown
    Playability4.0
    Balance3.0
    Creativity3.0
    Map Design4.0
    Story/Instructions4.0
    Statistics
    Downloads:464
    Favorites: [Who?]0
    Size:143.15 KB
    Added:11/04/08
    Recently Updated